i've always had a lot of issues trying to use non-steam games with the switch pro controller. i don't mean to bump this old topic but, how do you get that to work?
make sure you check your emails, i think they were giving $15 store credit to people as compensation.
"If you used Rift on or after February 1st, 2018 this credit will be added to your account automatically within the next 7 days."
there's not too many wii u games left to bring on over to the switch, so i don't mind what they do at this point. we're still getting new titles. besides perhaps these games getting their 2nd wind may find better life on the switch than they did on the wii u.
probably some info on the paid nintendo network subscriptions.
hopefully a XX announcement for the west. (please)
probably some more info on that kirby, yoshi, and other games to be shown off this year. otherwise they may be saving it for e3 along with no more heroes and such.
some more...
yeah i'll have to agree with the whole water bit. but other than that, i guess i could use an actual dungeon that was a little bigger than the shrines, something that may have housed a unnecessary bonus item or something. so i'd feel rewarded for going out of my way to explore the dungeon.
well knowing average desires, piracy is inevitable, so imma say early piracy.
if people are so fixated on making cfw and pirating games, i doubt we'll get any actual good homebrew.
the best things i seen come out the 3ds scene that wasnt cfw/piracy related was RetroArch and the theme creators...
wouldn't nintendo's terms of use have some sort of rule that would validate them to ban people if they went against it? (like modifications of their console?)
I like that games can be fixed after the fact, hate that it's being abused via beta tests... And DLC... I was a 7800 owner back in the day and loved Impossible Mission, turns out I couldn't beat it because it was actually impossible lol