Just a few weeks later, the DMCA takedown hasn't changed anything.
Use the latest official Citra if you want a polished experience.
Use PabloMK7's fork if you want more mod support.
etc. etc. etc.
The .bin extension is especially used when someone has created a completely custom format. If it doesn't contain a header (or footer!) with magic words, then you usually have to resort to reverse engineering. The game ROM contains code to unpack/convert/display these files, so it's your job to...
If you're asking how to do this, you're already in over your head and lacking several levels of skills needed to do so.
The easiest way to find someone is money. Hire someone on Fiverr for example. Otherwise, cast your net here and try to find other people who like the game. They might, MIGHT...
.nds files contain a NitroFS filesystem, which basically every tool can open up and extract files from. Working with those files then becomes dependent on the studio or engine involved. If it's an obscure studio or custom engine, you'll have to write the decompressors/extractors yourself or rope...
+1 for MAC address whitelist. Not foolproof, but definitely the best security-to-time-spent ratio option.
You can also have OpenWRT set the NDS Constraint servers as the default DNS for the connection, so consoles don't need any special setup after connecting.
For well over a year now, not sure how long, it has been very annoying to visit GBAtemp on my phone.
I get panels popping up on both the top and bottom of the page asking if I would like to receive push notifications.
When I answer Never Ask Again, these panels go away for the duration of my...
You must use the exact same file as the author. Cannot be a different version, region, or format of the game. If they used a EUR v1.01 .iso, you must too.
They are two completely different CPUs based on completely different architectures and instruction sets. The firmware is totally incompatible, and always will be.
The RP2040 is different from pretty much every other microcontroller because of the attached PIO blocks, which essentially act as...
Though it's theoretically possible for a screen to have an internal framebuffer and its own internal vsync, it's _far_ more likely it just scans as the GBA tells it to, i.e. 59.7 Hz.
Solder the Everdrive to the GBA? What? What would that even accomplish?
Just use any of the hundreds of MicroSD to SD extensions. No soldering required.
Really strange that you would want something like this though. MicroSD is already far past the capacity and speed the GBA can use.
The hard drive would not be damaged by trying to copy multiple files at the same time. This is an extremely common situation, and the drive's controller will just queue up the transfer. The fact you heard a click at the same time is sheer coincidence.
Download CrystalDiskInfo and use it to...
Slower RPM drives, or those built with slower spin-up specifically for USB power, will do fine. My old reliable HP external HDD (using a WD inside) always worked flawlessly with its original, non-Y cable.
Nowadays, an SSD is a far easier solution.
It seems you're using "Component" and "AV" interchangeably, but most people equate "AV" with "Composite". Do you have any composite cables to try? It will eliminate the possible 480p problem and verify the video cable is still fine.
Wiiflow has had 100% compatibility loading games from the SD Card for me. I would think learning a slightly different (and very customizable!) GUI would be preferable to buying a $50+ flash drive.
I encountered this problem myself. My problem was a mismatched game update or DLC, I forget which one.
Make sure you have the correct update installed for your version of the game.
It's incredibly important to make the wires as short as possible. Even just an extra inch of slack can cause the PicoBoot to not work properly. The extra distance mounting the PicoBoot under the motherboard instead of in front of it is known to cause failures, for example.