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  1. kerneldev

    Gaming Petition for open sourcing Revo k101 firmware and open source GB/GBC/GBA hardware

    Hello, I've got in touch with Max, the individual responsible for the Revo k101. I would like to request community support to convince him that it would be a good idea to release the source code for the Revo k101 firmware. I am not familiar yet with its internals, but I'm well versed with...
  2. kerneldev

    Homebrew Fonts compatible with devkitarm (or how to make them!) (libnds)

    Hi, I've been compiling resources for homebrew fonts suitable for the DS: http://www.proggyfonts.com/index.php?menu=download http://www.angelcode.com/products/bmfont/ But thus far I've been unable to grok how the fonts, especially TTF ones, can be converted to a BMP bitmap font suitable to be...
  3. kerneldev

    Hacking Upscaling/screen scaling woes and ideas

    I think there should be a thread to discuss present and future workarounds and techniques to improve the graphics for DS software. At the moment I think I'm joining the bandwagon of people complaining about the 1:1 mode and the upscaling done. It seems the graphics are indeed running on a rather...
  4. kerneldev

    Hacking DSTwo (and other flashcards) accessing the additional RAM of the 3DS

    Hi, I've asked for information at the DSTWO forum, without much look save for vague answers which seemed mildly misinformed about OS internals and how MMU works (and more or less confused mixture of mentions to virtualization and unrelated concepts). I've got a 3DS recently, and being more of...
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