Doesn't that run on the wiiu side anyway? I don't know much about how the wii works, but im pretty sure every time you go to the menu, or load a game, a different operating system is ran, and if that was the case, it wouldn't be possible.
Yeah, input lag would DEFIANTLY be a problem especially in fast pace games. Maybe someone will come along and make a program that recognizes the controllers as one. But for now, this is probably the only way to do it.
Why not do something like this:
>Connect joycons to computer
>Download JoyToKey (http://joytokey.net/en/)
>Map controller inputs to keyboard
>Use use keyboard which would copy joycon input over the network
Look, i'm going to tell your right now, I don't believe any devs are going to answer this. But from what I've heard the IOSU exploit is completed, but they are not going to release it until Nintendo is done with the WiiU and they release the NX console.
Well, I don't purchase games on discs, but rather from the eshop. My only solution would be to wait for the game to fully load up before connecting to it with JGeckoU.
Running JGeckoU with loadiine is weird. But, I found out if you:
- Run special Kexsploit
- Run PyGecko
- Run Kexsploit for Loadiine
- Run Loadiine
- Make sure PyGecko is enabled in settings
- Load your game and wait for it to fully load up
- Connect to your WiiU with JGecko U
It will sometimes...
If you are saying you would like to burn files to the WiiU disk, it's impossible.
If you are saying you would like to move files to an already extracted .wud of the game, then it is possible.
What's the point of "confirming" games you know will get released. Like Nintendo "confirming" a Zelda sequel. "We can't be sure Nintendo is working on a new Zelda game, or if a new Zelda game will ever be released, until they officially confirm it."