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  1. lolzvid

    Blog: lolzvid

    Blog: lolzvid
  2. lolzvid

    Blog: lolzvid

    Blog: lolzvid
  3. lolzvid

    Blog: lolzvid

    Blog: lolzvid
  4. lolzvid

    Comment by 'lolzvid' in 'The reason why I believe the homebrew scene is dead and not coming back'

    Nah, I had a 3DS XL 9.2 with SM3DL, OoT3D, Resident Evil something 2 (can't remember the name), Cubic Ninja and some other games, but a friend bought it some days ago.
  5. lolzvid

    Comment by 'lolzvid' in 'The reason why I believe the homebrew scene is dead and not coming back'

    They had a much bigger library of custom software, and I remember testing lots of different games and utilities with my DS Lite (rip top screen). People at the time at least kept piracy and homebrew as different topics, and that isn't the case for today.
  6. lolzvid

    Comment by 'lolzvid' in 'The reason why I believe the homebrew scene is dead and not coming back'

    Read the link that I've posted in OP. It explains a little bit of that, too. Wait, physical copies? Are you going to create special cartridges? :huh:
  7. lolzvid

    Comment by 'lolzvid' in 'The reason why I believe the homebrew scene is dead and not coming back'

    Why can't we have a cool and peaceful scene, like the DS/PSP community? Are we really that far from reaching this simple point?
  8. lolzvid

    Comment by 'lolzvid' in 'The reason why I believe the homebrew scene is dead and not coming back'

    I loved that Minecraft clone, but it's not even compatible with the latest version of *hax 2.5. Well, most awesome apps aren't even maintained anymore (World of 3DSand, DownloadMii, Sunshell, etc), and a lot of good devs already gave up on the scene (and I believe for the reason that I've said)...
  9. lolzvid

    The reason why I believe the homebrew scene is dead and not coming back

    After being out of the forum for quite a while for personal reasons, things have really changed around here. Like expected, new exploits would appear, and this time, it was a massive one. But here's the catch: kernel access. Oh boy, that's why smea was trying to avoid it. Everybody went crazy...
  10. lolzvid

    Homebrew [WIP] Undertale Techdemo

    I'm mostly dead because of TF2C, and the new updates to ctrulib (I would need to remake a bunch of stuff) Also, I'm thinking about making a "Bad Time Simulator" port, since it could at least be entertaining
  11. lolzvid

    Homebrew [Release] NinjaCam

    irony NOW, JUST WAIT FOR THE NEWS OF PEDOPHILES TAKING PHOTOS OF KIDS WITH A 3DS YOU'RE DOING A GREAT JOB /irony Can this app record video in 60FPS? I really can't stand the 24-30fps-ish of the official camera app.
  12. lolzvid

    Homebrew [Compiling issues] help plox

    I was doing some RAM repairing/checking with Windows, and it said that everything was fine... Oh well.
  13. lolzvid

    Homebrew [Compiling issues] help plox

    Well, after my computer kept off for some minutes, it now compiles... ...what the heck.
  14. lolzvid

    Homebrew [Compiling issues] help plox

    500GB (~370GB free) I've restarted my computer again, but now it seems like normal (maybe a problem related to RAM?), but I still can't compile anything.
  15. lolzvid

    Homebrew [Compiling issues] help plox

    I'm doing this right now (my external hard drive is finally in use)... :ohnoes:
  16. lolzvid

    Homebrew [Compiling issues] help plox

    Just hangs (do absolutely nothing, prompt screen in blank) I've already reinstalled msys, too (downloaded it from 3 other sources, other than devkitPro's installer), but nothing There are some logs at the libctru folder, should I upload it here? EDIT: Programs are starting to crash within...
  17. lolzvid

    Homebrew [Compiling issues] help plox

    Already reinstalled everything present at the devkitPro folder, rebooted (it gave me some very weird memory errors and violation access), and I'm slowly losing my sanity This started today, yesterday it was absolutely fine with every other project and example (I didn't do any recent changes or...
  18. lolzvid

    Homebrew [WIP] Undertale Techdemo

    Wow, that's a perfect screenshot! Since it's 640x480, it can easily be resized to 320x240 and fit entirely on the screen :)
  19. lolzvid

    Homebrew [WIP] Undertale Techdemo

    I really should update OP, since Xavyrr already got all of the rooms (there are present in the "data" folder).
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