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  1. ShootingStar

    ROM Hack RELEASE Deltarune 60FPS Hack (Switch port)

    Thanks a ton, it means a lot to me. You can help me out by spreading word of this mod to friends or other websites, given that I am credited for the mod by linking to this thread, or the ModDB page for the original PC version...
  2. ShootingStar

    ROM Hack (Request) Super Mario 3D All Stars Mraphic/FPS Mods

    Got it working with both base version and 1.1.0. As for 1.1.1, are you sure that version exists? Mine only updates to 1.1.0...
  3. ShootingStar

    ROM Hack (Request) Super Mario 3D All Stars Mraphic/FPS Mods

    None of the mods posted here seem to work now. Neither SM64 BLJ or SMS 60FPS. SM64 does nothing, and SMS even crashes the game outright if trying to load it. Following Driverdis' instructions for SMS 60FPS in specific for that game.
  4. ShootingStar

    ROM Hack Question Dragon Ball Xenoverse 2 60FPS Mod?

    Bump. Hope this gets a response soon.
  5. ShootingStar

    ROM Hack RELEASE Kirby Star Allies 60FPS Hack

    I second this. Knowing how to change the resolution might be pretty cool. (And, me myself, i'd probably experiment to see how high of a resolution the Switch can render KSA at. I heard for Super Mario Odyssey, it can go... a little over 1080p before it crashes?)
  6. ShootingStar

    ROM Hack Question Dragon Ball Xenoverse 2 60FPS Mod?

    Wondering if anyone is willing to get Dragon Ball Xenoverse 2 to run at 60FPS outside of 1 VS 1 matches. I think it'd be quite nice, even if almost certainly only available in offline play without risking a ban. Simply put, a 60FPS Mod for use during offline play would be great.
  7. ShootingStar

    Super Mario 64 PC port has been released!

    Me, imo i'm hoping that more SM64 source ports will come to follow. I'd love to see a GZDoom-equivelent source port for SM64 with all sorts of wild enhancements and features.
  8. ShootingStar

    Super Mario 64 PC port has been released!

    Oh god no. It's cool and all it's available but we PROBABLY shouldn't talk about it, news reporters are stupid and WILL scream at the top of their lungs about this for Nintendo to hear.
  9. ShootingStar

    Pokémon Gold, Silver and Crystal source code leaked

    Holding out for either Mario 64 SW95 Beta or Zelda 64 at this point. As neat as it is i'm really not into the Pokemon series. The Game Boy emulator however... that could be interesting.
  10. ShootingStar

    ROM Hack RELEASE Luigi's Mansion 3 60FPS mod

    I actually recorded that exact crash happening, as tbh I found it humorous the first time around.
  11. ShootingStar

    ROM Hack RELEASE Luigi's Mansion 3 60FPS mod

    Game just crashes when I try to load it. ("The software was closed because an error occured.") Using the Lowres version in specific here. Edit: Crashes specifically if i'm using ReverseNX. Disabling ReverseNX allows the game to load just fine.
  12. ShootingStar

    ROM Hack RELEASE Kirby Star Allies 60FPS Hack

    Certainly not impossible, but i'm not sure if anyone knows how to do so right now.
  13. ShootingStar

    ROM Hack RELEASE Kirby Star Allies 60FPS Hack

    Abrupt update, but I have finally got things sorted out and am now playing through Kirby Star Allies, and am recording a full 100% playthrough. Part 1: Parts 2 and 3 can be found by going to my Youtube channel, aswell. And, another thing I observed is, when in the main menu or in the world...
  14. ShootingStar

    ROM Hack RELEASE Garfield Kart Furious Racing 60 FPS mod

    Finally, we can now play Garfield Kart at 60 Garfields Per Second.
  15. ShootingStar

    ROM Hack 60 FPS Patches/Cheat Codes Releases and Discussion

    Chances are, 'Yes'. The game was made before the release of the New 3DS, so it wasn't taken into consideration. Don't expect a perfect 60FPS though, some games do struggle. I.E: While the New 3DS has enough power to run Kingdom Hearts 3D at 60FPS, it's only during exploration, most cutscenes...
  16. ShootingStar

    ROM Hack 60 FPS Patches/Cheat Codes Releases and Discussion

    Oh, game runs faster. :( Pretty normal for a Nintendo-developed game tbh, they usually don't use delta-timing, so their games are basically hardcoded for a specific FPS cap. Super Mario 64 comes to mind. Using a 60FPS Gameshark code on that game just makes it run double speed as well.
  17. ShootingStar

    ROM Hack 60 FPS Patches/Cheat Codes Releases and Discussion

    Pretty sure Super Mario 3D Land is 30FPS at all times. It certainly never ran at 120FPS in any area, either.
  18. ShootingStar

    ROM Hack 60 FPS Patches/Cheat Codes Releases and Discussion

    Not stable? I'm assuming you're using an Old 3DS?
  19. ShootingStar

    ROM Hack 60 FPS Patches/Cheat Codes Releases and Discussion

    Looks like it just runs double speed at 60FPS. May need a game speed modifier.
  20. ShootingStar

    ROM Hack RELEASE Deltarune 60FPS Hack (Switch port)

    The Switch port for a Deltarune mod I created, Deltarune 60FPS Hack, is now available! The game is running at 60FPS almost perfectly locked from start to finish with occasional minor frameskipping using the lowest clock speeds in sys-clk, which are: CPU: 612MHz GPU: 76MHz Memory: 665MHz...
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