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  1. stickman89

    Emulation [RELEASE] Cemu - Wii U emulator

    I've witnessed some truly amusing happenings on 1.8.0b just now... Playing ZBOTW. Climbed a tree, picked up an egg, then all of a sudden the textures on the tree model filled in with a transparent red colour. It then froze, and upon unfreezing my player model completely disappeared. I could...
  2. stickman89

    Emulation [RELEASE] Cemu - Wii U emulator

    You won't really be benefiting from any improvements, fixes or code optimisations to the core game [engine] itself that an update could bring using this method. All you're effectively doing is replacing game data resources. More than often, new or modified resources will need to be correctly...
  3. stickman89

    Emulation [RELEASE] Cemu - Wii U emulator

    Yup. I can confirm this freeze at loading screen with update 1.2.0 on the US version of Breath of the Wild: 50000101c9400 dcac9927. Unable to load any 'saved game', or start a new game whilst this update is applied for me. Can we get more reports of non-working and working instances of 'Breath...
  4. stickman89

    Emulation [RELEASE] Cemu - Wii U emulator

    Copy that. The artifacts are more glaringly noticeable out of the two. They seem to randomly appear, and can obstruct the camera, although more than often they vanish and/or transform as quickly as they appear. I've noticed texture flickering on hit collision surface animations, like water...
  5. stickman89

    Emulation [RELEASE] Cemu - Wii U emulator

    Is anyone experiencing momentary flickering textures and artifacts in The Legend of Zelda Breath of the Wild, for the recent public release of CEMU 1.7.5? I'm seeing them crop up often during gameplay, wasn't an issue I ever saw in previous releases. I know AMD users had similar issues, but...
  6. stickman89

    Emulation [RELEASE] Cemu - Wii U emulator

    Yes, it's already been reported here. I cannot verify as to whether CEMU developers are aware of this issue. I'd like to think they are. For now, we need to patiently wait for a fix in a future revision, as no solution has currently been found to remedy these freezes. @Xalphenos mentioned you...
  7. stickman89

    Emulation [RELEASE] Cemu - Wii U emulator

    A similar occurrence just happened to me, accept I wasn't climbing a tree. When this occurred for you, did fps eventually restore back to 'normal'? ...Cemu seems to be locked in this state for me. Mine went from 30fps to 0.13 - 0.14fps instantly, whilst I was happily playing, and had been for...
  8. stickman89

    Emulation [RELEASE] Cemu - Wii U emulator

    Indeed. That, and to those who manually applied (dirty) updates to the game directory - rather then via the method cemu devs have implemented for us at ./mlc01/usr/title/*****/*****/, using the 'aoc' directory for DLC content. All sorts of odd packs floating about.
  9. stickman89

    Emulation [RELEASE] Cemu - Wii U emulator

    You're welcome Sopunov, and whomever else this helps! If you have a loadline game; you can download the latest update via WiiU USB Helper and overwrite the files that exist in your game folder, then simply delete the remaining files the update did not replace that belong to the DLC...
  10. stickman89

    Emulation [RELEASE] Cemu - Wii U emulator

    I've discovered the issue.... The Zelda Breath of the Wild DLC is causing CEMU to produce an invalid game profile id. Whether that's caused by applying the DLC In the wrong order, or simply a problem with CEMU recognising the DLC appropriately I do not know. However I do know if you've applied...
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