Search results

  1. ArchmagePlays

    Hacking JoJo's Bizarre Adventure: Eyes of Heaven Music Mod

    I've been wanting to make a mod that replaces the music from the game with the anime soundtrack. I found some .acb and .awb files that look like they contain music, but I've had no luck even extracting their contents. Does anyone have any pointers on how to extract and rebuild these files? I've...
  2. ArchmagePlays

    Homebrew SDCafiine Freezes when opened via Haxchi shortcut

    UPDATE #2 - I've come to the conclusion that it isn't working because of the host (Pokemon Ranger). For some reason, even my previously working configuration doesn't work when installed over this.
  3. ArchmagePlays

    Homebrew SDCafiine Freezes when opened via Haxchi shortcut

    UPDATE - I tried adding an additional shortcut (a=sysmenu) to the config.txt, even that doesn't boot. I don't think it's an issue with having 2 haxchi's, as my original one works fine. Is it just an issue with having SDCafiine as default?
  4. ArchmagePlays

    Homebrew SDCafiine Freezes when opened via Haxchi shortcut

    I installed a haxchi shortcut specifically to load SDCafiine (I previously had it bundled with my other shortcuts, but the convenience of not having to hold A on the gamepad each time tempted me to create a separate shortcut). The TGA's are all verified, the config.txt has been set up correctly...
  5. ArchmagePlays

    Hacking [RELEASE] UWUVCI + Injectiine

    Hi, I tried downloading the source from Github and building using VS 2017, but when I tried clicking anything inside the main program it threw up an exception. Looking through the code in VS, it looks like the launcher is trying to load injection scripts from...
  6. ArchmagePlays

    Hacking Separate installations of sm4sh?

    Hi, I stumbled across this video that featured a separate icon for their Sm4sh modpack, but they didn't specify how. Does anyone know how this can be achieved? The guy said something about it booting SDCaffiine and then autobooting Sm4sh, and also something about it potentially resulting in a...
  7. ArchmagePlays

    ROM Hack Any Tools Available for Power Rangers: Super Legends?

    I've been wanting to make a level hack for this game for a long time (The core gameplay was Mega Man X for kids, but the level design didn't really work with that) but haven't stumbled across any tools that will let me do so. Does anyone know of any tools that could work with these formats...
  8. ArchmagePlays

    Homebrew Nintendon't strange behaviour with USB controllers

    Hi, I recently bought a Retrolink USB Gamecube controller to use for titles like Mario Sunshine (installed through a forwarder with gamepad support), but I found out it doesn't actually register any of my inputs. Strangely enough, the controller actually works when I boot up Nintendon't...
  9. ArchmagePlays

    Hacking [ORIGINAL] Injectiine - Wii U Virtual Console Injector

    Yeah, everything works until it tries to download the base
  10. ArchmagePlays

    Hacking [ORIGINAL] Injectiine - Wii U Virtual Console Injector

    Hi, I've been getting an issue when injecting a ROM. I just get the error "Request Timed Out" when pinging Google. Is this something to do with the injector, Nintendo's recent eshop piracy changes, or Google itself?
  11. ArchmagePlays

    PS1/2 Anyone cracked Yuke's .PAC archives yet?

    I've been trying to extract some models from a beloved PSX game of mine (Evil Zone, or Eretzvaju in Japan) and I've kinda hit a roadblock. The files I've ripped from the ISO (unmodified rip from disc BTW) are in the PAC archive format. None of the .PAC extractors I've tried have worked, perhaps...
  12. ArchmagePlays

    Hacking Anyone got Extended Roms working on N64 Injection?

    I've noticed that any rom hacks of Mario 64 that require an extended rom crash the console when used through injection. Does anyone know how to get these working, or do we have to resort to emulation?
  13. ArchmagePlays

    Hacking Wii U Menu Corruption - Undoable?

    I'm working on a small hack for the Wii U Menu, but it involves changing some files around (root/storage_mlc/sys/title/00050010/10040200/content/common). However, I'm a bit worried that what I do would potentially block me out of the system. Just to clarify; I don't think this will brick my...
  14. ArchmagePlays

    Homebrew Official Retroarch WiiU (wip.)

    Does the channel forwarder require Mocha? I've tested it with and without and it seems to be so, but I haven't found anything to confirm this.
  15. ArchmagePlays

    Hacking Official CBHC v1.6 - ColdBoot HaxChi CFW

    Cool, are you able to link the fork?
  16. ArchmagePlays

    Hacking Official CBHC v1.6 - ColdBoot HaxChi CFW

    *REQUEST* Is there any possibility of adding the option to autoboot into any channel/game, such as a Haxchi shortcut or whatever disk is inserted?
  17. ArchmagePlays

    ROM Hack [REQUEST] Pokemon 3DS Level Editor

    Does anyone know if there's a level editor for the 3ds pokémon games? I mean a program where we can physically edit the world, add and remove 3d models, and create our own buildings/gyms. If not, would it be feasible?
  18. ArchmagePlays

    Homebrew Odyssey 64 not saving on Wii64

    So yeah, the title says it all really. Whenever I try to save I get an error message that just says 'Failed to Save'. My other ROMs work, so it can't just be my SD card. I think it's due to the name of the rom, as it is displayed as 'SUPER MARIO 64 @~', but in my Hex editor I can't pinpoint...
  19. ArchmagePlays

    Hacking WiiU VC game injection working on 5.3.2

    Noob question, but does expanding a Mario 64 rom make it uninjectable? I'm working on a hack that I'd love to play on the U
  20. ArchmagePlays

    Homebrew Is the Wii U scene dead?

    My bad, I've been out of the scene for a little while due to exams
General chit-chat
Help Users
    ZeroT21 @ ZeroT21: You need better couch potatoes la +1