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  1. Udaius

    Hacking VitaCheat/FinalCheat Database

    If it was on another page then I will have likely missed your post on that, my bad
  2. Udaius

    Hacking VitaCheat/FinalCheat Database

    The codes on his list should be NonPdrm code but they are USA and offsets are different to EU so the same will be for JP version, not a complaint or anything but make sure you specify exactly what region your after in future
  3. Udaius

    Hacking VitaCheat/FinalCheat Database

    There are already codes for that game on @Roah vitacheat repository, those are for the USA version tho and the EU ones I made haven't been added I think even tho the offsets are different, if its the second game your looking for then i'm sure he has codes there for it but I haven't fully tested...
  4. Udaius

    Hacking VitaCheat/FinalCheat Database

    I believe the .skprx files are different between 3.60 and 3.65 but the .suprx for z05 works on my 3.60 non enso pstv so it might the skprx they are using is maybe the wrong one
  5. Udaius

    Hacking VitaCheat/FinalCheat Database

    I never use the export codes found anymore, I write down what I have found and then manually create a psv for the game and add to it whenever I find something new again by manual input still
  6. Udaius

    Hacking VitaCheat/FinalCheat Database

    I do have one last suggestion tht might help, the game I made codes for called shinobido 2 allows 99 of items but in the hex it lets me know where that items quantity offset is roughly as the name of the item is about 20 bytes roughly away from it, perhaps you can look for the word CHOC in hex...
  7. Udaius

    Hacking VitaCheat/FinalCheat Database

    Judging from the way it looks it will likely be using a form of stacking, every time you get another of an item you have it will make all the necessary data in hex for it and thus it might make it a challenge to add more of something, but I could be wrong on the whole stacking thing, its just an...
  8. Udaius

    Hacking VitaCheat/FinalCheat Database

    It should be set to L+Right to open it and R+Right to close it by default
  9. Udaius

    Hacking VitaCheat/FinalCheat Database

    I've never had access to making pointers myself so I will have to link you to some tutorials https://github.com/r0ah/vitacheat/wiki/Finding-Pointers-With-TempAR https://github.com/r0ah/vitacheat/wiki/Finding-Multi-Level-Pointers-With-TempAR...
  10. Udaius

    Hacking VitaCheat/FinalCheat Database

    This seems like a case of not the right address for permanent effect like FFX/X-2, does the code you made work again on reboot? if not then it requires a pointer code and isn't the same as FFX/X-2
  11. Udaius

    Hacking VitaCheat/FinalCheat Database

    I'm downloading the game to have a look and see if the game needs any pointers, will update on my findings soon Edit: will test 1.00 aswell as 1.02 Update: so far the data shifts around when looking through memory results which makes it impossible to even find something
  12. Udaius

    Hacking VitaCheat/FinalCheat Database

    I did check outside of battle only, well i'm glad I went looking for this though as its still handy to have as an option, i'm also adding another code I said I was going to add awhile back but dragon quest 11 came out, now thts done I can resume my findings
  13. Udaius

    Hacking VitaCheat/FinalCheat Database

    @Roah FFX-2 EUR - PCSB00394 Max Level YRP $0200 8258DB14 00149AB2 $0200 8258DB94 001310C8 $0200 8258DC14 0011D967 I tried to use Monodevils exp modifier code but the address in his code is blank in my game so there is a possible difference here that might need to be tested, can someone check...
  14. Udaius

    Hacking VitaCheat/FinalCheat Database

    If Vitacheat gets the ability to find pointers from within itself then i'm all for that as I don't have a way to find them as of right now which is severely hampering towards helping find/make codes for everyone else auto Like eighthdayregret said "We all start somewhere" and if you think...
  15. Udaius

    Hacking VitaCheat/FinalCheat Database

    It might just be that the codes aren't compatible with your 3.60 device
  16. Udaius

    Hacking VitaCheat/FinalCheat Database

    Unfortunately I had multiple crashes looking for codes on that game and when I eventually managed to edit my first item slot I saved the code and upon rebooting up the game it didn't work, meaning data moves around and thus more pointers needed lol
  17. Udaius

    Hacking VitaCheat/FinalCheat Database

    the one I posted just before you replied to it before it was updated Also done Shinobido 2 https://gbatemp.net/posts/8227720/
  18. Udaius

    Hacking VitaCheat/FinalCheat Database

    added info to my last post
  19. Udaius

    Hacking VitaCheat/FinalCheat Database

    I also made some codes for this I believe, not all is part of the psv tho but its all in one post I think Edit: added link to page https://gbatemp.net/threads/vitacheat-finalcheat-database.485343/page-71 Post #1415
  20. Udaius

    Hacking VitaCheat/FinalCheat Database

    Reason there isn't any for ToCS 1&2 is due to data moving around for the inventory thus requiring a pointer code, and even with a pointer code you'd then have to figure out all the offset digits for all the weapons and accessories and hope that they can be compressed into a shortened code, tbh...
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