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    ROM Hack Save game repository for Switch games ?

    So it can still run homebrew; I thought it was not supported anymore. Do you need to use a payload as if it was a modded switch or you can just run the tinfoil app on it?
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    ROM Hack Save game repository for Switch games ?

    Thanks; sadly the repository rely on Tinfoil, which is an homebrew app. As such if you want to use it on Yuzu for example, that won't work sadly.
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    ROM Hack Save game repository for Switch games ?

    Awesome, thanks! Does this work also with Yuzu or just on the modded console?
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    ROM Hack Save game repository for Switch games ?

    Is there a repository with save files for Switch games? I am amazed that it was much easier to find the actual games online to download, while I found very little in regards to save files. The idea is to play on the switch and on Yuzu;I have some save files on my modded switch although it is...
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    Hacking Question mod a switch to dump games from nintendo store and cartridge for yuzu

    I have a moddable switch; and while I would like to mod it to get homebrew on it; I realized that in the end beside emulators, I don't really care about anything else. If there was a mod that would be permanent, like the ones for the Vita, then I would like that, but since every time you turn...
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    Hacking [RELEASE] PFBA: Portable Final Burn Alpha - official thread

    Is there a way to change the analog sticks behavior? I end up hitting them while I play and would be great to be able to disable them or configure just one of the 2 analog sticks. The options do not have any settings for analog, just the sensitivity from what I can tell. Thanks
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    Hacking [RELEASE] PFBA: Portable Final Burn Alpha - official thread

    Quick question: installed the latest version of PFBA from the github site; moved the zip content in /data and the app run fine (although takes forever to load at startup, I guess because it is reading all the rom gamelists files); although I can't solve 2 problems: 1) my arcade roms are in...
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    Hacking PFBA or retroarch for best vita arcade experience

    Cheers, I am finally wrapping up my selection of ROMS for the Vita; and mostly they are arcade. I have downloaded different romsets although I have no clue about which ones are the best core for retroarch, so I downloaded different sets (got 0.161, 37b5b, 0.184 and 0.202); loaded them all in...
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    Hacking use sd2vita when the card is in , without remove the internal memory card

    Finally got it to work In the configuration for storagemgr, I use the following: MCD=uma0 GCD=ux0 Then I turn the vita off; and inserted the vita memory card in it; when I turn it on; UX0 is the vita memory card and I can use the regular game SD cards. When I want to use the SD2 Vita I turn...
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    Hacking use sd2vita when the card is in , without remove the internal memory card

    Thanks, I have storagemgr as plugin. My SD2Vita is set as UX0; when I have both sd2vita and vita memory card, the ux0 becomes the internal vita card, instead of the sd2vita card. I am not sure why it won't mount it as uma0, since I have that in my config.
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    Hacking use sd2vita when the card is in , without remove the internal memory card

    I have my Sd2Vita set as UX0, and I did remove the internal memory card; this works just fine. When I put the memory card in, basically that one become UX0 and the SD2vita is not visible anymore. Since I play games on cartridge, I was hoping that I can keep the sdcard in the vita, so I won't...
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