Search results

  1. Fuzzy-v

    Homebrew RELEASE Homebrew Details - A Homebrew App Manager

    This is a great app. Thanks for your work. I agree with everyone, app launch functionality would be great and then it would seamlessly become my go-to for launching.
  2. Fuzzy-v

    Hacking Discussion [PSA] Do not use PegaScape's "HBL" Icon

    Well, you played with fire and you got burnt. I don't see how this is HBL's fault. As far as I am concerned, flashing on a patched unit should be avoided in all but the most necessary of cases - too many variables and uncertainties that can result in a very expensive paperweight.
  3. Fuzzy-v

    Hacking Question AutoRCM Brick?

    Did you let it sit for a few months without charging? When left in RCM mode, the switch looks off but it slowly depletes battery. Plug it directly into the charger for a few hours. Not in the dock.
  4. Fuzzy-v

    Hacking 6.2.0 Nand Dump not loading while 3.0.0 Nand dump does

    I have the same issue, boot logo crashing on 6.20. Apparently it's a bug in Atmos 0.9.2 or in Hekate 5.0. Hasn't heard for sure which one is the cause but I suspect it's Hekate, because if I use fusee I can boot Atmos. I guess versions 5.00, 6.01 and 6.20 are currently affected, rendering...
  5. Fuzzy-v

    Hacking RELEASE Kosmos - A Hekate CFW-package

    Also suffering from updating with Kosmos updater, stuck on Kosmos boot screen - however if I manually inject Fusee it boots but always with Nogc regardless of settings, so in kind of a pickle here. Seen on the Discord there are others with issues too - imagine we'll see a bugfix soon. Otherwise...
  6. Fuzzy-v

    Hacking Atmosphere-NX - Custom Firmware in development by SciresM

    Maybe somebody else can chime in, but I don't know of any way to block Ethernet connections in that manner - in other words, you need to be vigilant. Hopefully emummc will make this easier for us all in the future once it is more polished .
  7. Fuzzy-v

    Homebrew WIP [Official] DeltaLaunch

    Awesome work. Going to start dual booting ReiNX and Atmos just for this. Still blows my mind that N hasn't implemented folders, theming, etc; N treats these features like they're trivial but it's not 2005, for crying out loud. Throw us a bone. My wife's Switch has over 30 titles on it and...
  8. Fuzzy-v

    Hacking Doubt about the RCM mode and paper clip

    You just need to bridge the pins to enter RCM mode - once in RCM, you're good and can remove the paper clip. I recommend you install AutoRCM so you don't need to wear out your pins by using a paperclip everytime you need to enter RCM or when your Switch crashes. Or buy a Jig.
  9. Fuzzy-v

    Homebrew WIP HBUpdater Prerelease

    Nice work, will try it ASAP.
  10. Fuzzy-v

    Homebrew WIP GZDoom for Switch

    Updated from 3.02 to 6.20 and its fixed. I don't know why. Maybe there were kernel changes in Horizon that affects how math operations are performed in gzdoom engine? I dunno. Hopefully my case was an isolated case. But if anybody else can confirm if my bug exists or not on 3.02 or lower...
  11. Fuzzy-v

    Homebrew WIP GZDoom for Switch

    Just did a bit more testing - yes, absolutely. Even in Doom (1) monsters can see me without me being visible to them or making any noise on any difficulty. Through doors, walls, anything. Very strange! So it does seem eerily similar to that post on the Zdoom forum. Even with unsafe math...
  12. Fuzzy-v

    Homebrew WIP GZDoom for Switch

    Yes, 100%. I put it on Ultra Violence just to maximize enemy placement and as soon as I started MAP01 I heard an Imp snarl and I hear him throwing fireballs at me through the wall, like he can see me clear as day. He must be in the final chamber before the exit room. Huh. Never really noticed...
  13. Fuzzy-v

    Homebrew WIP GZDoom for Switch

    I understood it should have fixed the issue, just wondering if there were any additional effects I may have noticed. Second nro didn't help, either, but I did notice that the first door to the left down the hallway required multiple presses to activate, and that is new. Additionally, it seemed...
  14. Fuzzy-v

    Homebrew WIP GZDoom for Switch

    Thanks for taking the time to do that. I tried it, no luck. I didn't notice anything different in how it loaded, played, etc then normal, should I have seen an obvious difference or slowdown? I also tried a new SD card, redownloaded zip, new atmos install, and nothing. It must be something...
  15. Fuzzy-v

    Homebrew WIP GZDoom for Switch

    Hey, so I tried deleting the .ini, and copied the original .ini over from the zip file. Tried that, still having the bugs in all wads. Tried deleting the whole gzdoom directory on the SD card, re-copied over the whole install, tried again, no avail. Lastly, I said to hell with it and purchased...
  16. Fuzzy-v

    Homebrew WIP GZDoom for Switch

    Thanks for the reply. I'll try that, and if that fails, I'll experiment some more. I'll post back when I have some results.
  17. Fuzzy-v

    Homebrew RELEASE [Release] OpenRCT2 (RollerCoaster Tycoon 2) for Switch

    Fantastic port! One of my favorite childhood games. Got my first copy in a cereal box on CD .;) Thanks for the hard work. Can't believe how fast the Switch scene seems to be exploding lately. Awesome stuff .
  18. Fuzzy-v

    Homebrew WIP GZDoom for Switch

    Hey, thanks for the port! Awesome work. I have encountered some bugs, not sure if GZdoom issues or port issues. Bug 1. In some maps, certain doors and switches won't work - i.e the exit switch in and the secret door to the right of the caged imp in Doom 2 Map 01 Entryway. I did mess with...
General chit-chat
Help Users
    BigOnYa @ BigOnYa: Am I coco for cocobutts?