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  1. redflamingolingo

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    I don't see any particle effects fixes. Cutscenes work, though!!!
  2. redflamingolingo

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    I assume water is still yellow as only issue?
  3. redflamingolingo

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    Particle effects fixed in Vulkan and OpenGL?
  4. redflamingolingo

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    Wait, so cutscenes work in docked mode with no crashing at all now? Like...none at all!?!?!?!? 😀
  5. redflamingolingo

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    Yuzu developer in Discord an hour or two ago said it is likely due to mirror mapping and is going to be a very hard, if not impossible, fix. I went back to OpenGL in the meantime since only Vulkan has the issue.
  6. redflamingolingo

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    Best success I am having is using 4x res mod, updated patch, and Vulkan Yuzu build with latest EA update in HANDHELD mode scaled to 3x in the emulator. This looks really good to me. Cutscenes work. No stutters. And I just played for over 2 hours without any crashing. The ripple of water while...
  7. redflamingolingo

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    Is there a mod to make things less shimmery when using handheld mode on Vulkan? I'm boosting to 4x resolution, and things look really great, especially cutscenes, but the shimmering on grass is intense. Surely there is a setting to turn this off somehow?
  8. redflamingolingo

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    Same performance as before. Stutters, especially in colonies, random freezes for 5+ seconds. Going back to the Switch.
  9. redflamingolingo

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    Did you crash in any cutscenes yesterday. With these settings?
  10. redflamingolingo

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    Are you still able to play with no cutscene crashes with these settings? Can you use the 3x or 4x scaler as well?
  11. redflamingolingo

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    Fuck it. I got a Switch today and am starting over. The cutscene stutters are really, really taking away from the experience. I have a 30 hour save and will return if Vulkan ever gets fixed or the memory leak gets fixed on a build that does not micro stutter (the current build that fixes the...
  12. redflamingolingo

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Can you link to resmod x3? Is it the one on Michael Chens YouTube channel?
  13. redflamingolingo

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    How often does it crash in Vulkan? Does it stutter a lot in Vulkan?
  14. redflamingolingo

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Are cutscenes working for you? Mine still has memory leak (slower at least) in OpenGL and crashing in cutscenes in Vulkan.
  15. redflamingolingo

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    This gen it just feels more noticeable than ever, imo. In 2017 you had Xbox and PS running games at 1080/1440p/2160 checkerboard, and here we are almost two years into a new generation touting 4k 60 fps with nothing new from Nintendo, a mainstay publisher/developer releasing games in...
  16. redflamingolingo

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    I just really hope that Nintendo updates their hardware SOON. The Switch specs felt dated even in 2017, and here we are over 5 years later with no meaningful performance upgrade for the tech. I'm not saying that they need to push 4k 60 fps...but c'mon, Nintendo. Not even a Switch Pro...
  17. redflamingolingo

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Yea, that's for everyone on Yuzu at the moment. Since Vulkan is working on Ryu (and that has the missing particle effects), I think it should be a pretty easy fix for it to work on Yuzu, and I hope we get something from the devs tomorrow or over the weekend.
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