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  1. Vulf

    Homebrew Homebrew game Libnds compiler cannot find include path with Visual Studio Code environment

    I recently migrated a project to Visual Studio Code for ease of use (syntax highlighting, autofill, etc.) which worked fine at first, until I had to include a class header in a different class. For whatever reason in that setup specifically the project will not compile. Including the header in...
  2. Vulf

    Homebrew Homebrew game Issues with Nitrofox Makefile with Visual Studio Code environment setup

    those go in the project directory. it should look like this (project directory)/nflib/lib/libnflib.a (and /nflib/include)
  3. Vulf

    Homebrew Homebrew game Issues with Nitrofox Makefile with Visual Studio Code environment setup

    if you mean the makefile it should put be at the root of your project. the other files are exactly as i have them in the github. ive also updated the github to include the icon.bmp (fails to compile without) and put files in the nitrofiles folder (NFLib fails to set the directory when it is empty)
  4. Vulf

    Homebrew Homebrew game Issues with Nitrofox Makefile with Visual Studio Code environment setup

    im not sure why youre getting errors when it comes to main when using the makefile in the nflib\makefiles\NitroFS the program does compile a working rom oddly enough, i guess the file is slightly different then the one in the examples. there is still an issue of the file system not working...
  5. Vulf

    Homebrew Homebrew game Issues with Nitrofox Makefile with Visual Studio Code environment setup

    ive sent over 5 posts with this account so i should be able to send links now https://github.com/Wolftr/ds-game/ this is the github repository with my setup. the makefile that is currently in the repository is the one that came with the template, and ive given you the one that came with night...
  6. Vulf

    Homebrew Homebrew game Issues with Nitrofox Makefile with Visual Studio Code environment setup

    I did yes, but i added the directory to my VS Code includes which got the error squiggle to go away
  7. Vulf

    Homebrew Homebrew game Issues with Nitrofox Makefile with Visual Studio Code environment setup

    yeah sorry, its listed on the page as nightfox but some of the references to it in the files call it nitrofox. my mistake
  8. Vulf

    Homebrew Homebrew game Issues with Nitrofox Makefile with Visual Studio Code environment setup

    NitroFox is a library that you can include in your devkitPro libnds projects. It includes example projects similar to the ones that devkitpro includes and those example projects have a makefile. when i started working in programmers notepad i just took the makefile from those examples, put it in...
  9. Vulf

    Homebrew Homebrew game Issues with Nitrofox Makefile with Visual Studio Code environment setup

    the NitroFox Makefile can be found in the NitroFox examples, but I will upload it here too
  10. Vulf

    Homebrew Homebrew game Issues with Nitrofox Makefile with Visual Studio Code environment setup

    Yes that looks like the template I used. Makefile works fine until I try to add Nitrofox. Once I do it doesn't compile
  11. Vulf

    Homebrew Homebrew game Issues with Nitrofox Makefile with Visual Studio Code environment setup

    I am quite new to Nintendo DS development and am hoping to make a game on the platform. I started my project with Programmer's Notepad as that was what tutorials said I should use, but when I started refactoring after getting used to the different NitroFox functions I decided I wanted to switch...
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