Hello everyone! I'm trying to port one of my game engines that I've working on to the Switch platform and I'm using devkitPRO as my toolchain.
I've had issues with getting their CMake toolchain to work properly with my engine (I couldn't locate any documentation related to how to use it with...
because I already got burned out with breath of the wild, which for the most part is essentially the same game, and then again with master mode, which doesn't work as a new game plus (that always felt bizarre to me)
i just got a stream deck (mobile cause i'm broke) and i've been messing around with the soundboard. and i found out that my vine boom sound was delayed because of it.