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  1. Coderman64

    Homebrew [WIP Release] NetSurf 3DS

    Oh. In that case, it might work anyway. Navigate to an http-only site (something like http://detectportal.firefox.com/ ), and it should theoretically redirect to the portal. Assuming the portal isn't JS-heavy (like too much of the internet is these days), you might be able to log in from there...
  2. Coderman64

    Homebrew [WIP Release] NetSurf 3DS

    I don't know if an upload option will be useful at this point. What would you upload? Sites like Google Drive don't even seem to work properly without Javascript. I'm not sure what to put on the upper screen yet. Maybe some information on connection strength, a clock, etc. I think it'd be...
  3. Coderman64

    Homebrew [WIP Release] NetSurf 3DS

    Actually, I think it is primarily a font issue since the built-in font doesn't exactly match the scale of the requested font, and it doesn't auto-rescale to fit. I'll do some more work on supporting TTF fonts soon (which should, in theory, fix that issue). HTML rendering is actually not an old...
  4. Coderman64

    DraStic DS Emulator on Android is now free to download, will be taken down soon

    You guys are acting as if creating an emulator purely for profit is not a perfectly legal thing to do. Commercial, closed-source emulators have existed for a long time and will continue to exist. For a commonly used example, see Redream. Where Yuzu got caught up was in providing builds that...
  5. Coderman64

    Homebrew [WIP Release] NetSurf 3DS

    I couldn't find any information on this anywhere. Do you have a source to link to? Maybe you're thinking of another web browser or open-source project? There are also a few other things out there called "NetSurf," perhaps you were thinking about one of those? This NetSurf doesn't seem to be...
  6. Coderman64

    Homebrew [WIP Release] NetSurf 3DS

    I have looked into that, and yes, it is currently impossible to enter HIMEM mode from a 3dsx file (AFAIK). I will probably set up HIMEM mode when I make a CIA release unless it causes issues. So far, memory is not a significant problem on the 3DS. What I was talking about is porting to the...
  7. Coderman64

    DraStic DS Emulator on Android is now free to download, will be taken down soon

    Well, this sucks. But it seems like a big overreaction on the dev's part. I use MelonDS anyway, so I have no problems. Many people assume that not open-sourcing your emulator makes it somehow illegal. They're probably thinking of how fan games avoid charging money to avoid the wrath of their...
  8. Coderman64

    Homebrew [WIP Release] NetSurf 3DS

    /share/netsurf should be a folder in a folder containing all the files and folders extracted from resources.zip, which you can download from the releases page. Neither folder exists by default on the 3DS SD card. This is required since it contains all the default stylesheets for web pages...
  9. Coderman64

    Homebrew [WIP Release] NetSurf 3DS

    Hey Protonnutron! The size of the RAM would be the first major issue. The 3DS allows 64MB of RAM for applications, which, while not a lot, is plenty to run NetSurf. The DS and DSi, however, have much less. The DSi has 16MB of RAM, which is (allegedly) the minimum amount of RAM to get NetSurf...
  10. Coderman64

    3DS emulators for web?

    There are versions of RetroArch that work on WebAssembly (see here), but it doesn't appear that the Citra core is available for it yet. There is DesMuMe for the original DS though.
  11. Coderman64

    Homebrew How hard would it be to port the Link to the Past PC port to 3DS?

    Here's a build of a quick and dirty port using software rendering. It seems to run slow, both on my o3DS and Citra. Note that this does not include the zelda3_assets.dat, which needs to be extracted from your own (legit) ROM. Check out the original repository for more information on how to...
  12. Coderman64

    Homebrew [WIP Release] NetSurf 3DS

    There are a few about: pages (similar to firefox), but I don't think they allow you to change settings. Look at about:about to see a list. Netsurf settings would usually be changed with a GUI in other versions of the browser, but the framebuffer front-end doesn't allow that. Instead, you have...
  13. Coderman64

    Homebrew [WIP Release] NetSurf 3DS

    Yup! (That's the only one I have anyway ;D)
  14. Coderman64

    Homebrew Web browsers for (New)3DS?

    Old-ish thread, I know...but I just finished my port of NetSurf to the 3DS. Hopefully, it helps!
  15. Coderman64

    Homebrew [WIP Release] NetSurf 3DS

    NetSurf 3DS This is the first (to my knowledge) homebrew port of a modern-ish web browser to the 3DS! (It is also my first 3DS homebrew release, so hopefully I'm doing it right ;D) Quick Links: Repository: https://github.com/coderman64/netsurf-3ds Downloads/Releases...
  16. Coderman64

    Homebrew How hard would it be to port the Link to the Past PC port to 3DS?

    A quick look at the dependencies suggests that it mostly just requires SDL2, which is available for the 3DS. Do note that the 3DS version of SDL2 only supports software rendering (dunno if the switch version has hardware support yet). So a port is probably possible. Probably. You might also...
  17. Coderman64

    Some questions about development for the 3DS

    1. The best idea for starting out is to use one of the libctru examples as a starting point, and modify the makefile as needed. I believe they are set up to compile cpp files with g++ for all source files that end with ".cpp". Once you get into it, and understand the build process a little more...
  18. Coderman64

    Would it ever be possible to run modern-day RPG Maker games on the 3DS in the future, once people figure out how to get it to work?

    I believe EasyRPG player has been ported to the 3DS, which can play RPGM 2003 and 2000 games, IIRC. You can find it at EasyRPG dot org (I'd post a link, but I don't have the required rank yet). Edit: sorry I didn't see the "beyond 2000/2003" part. It might be possible, but it would require some...
  19. Coderman64

    is there a way to run wine on 3ds?

    It is possible to run Wine on an ARM version of Linux to run Windows ARM applications or through a userspace x86 emulator like box86/box64. There are a few problems with this on the 3DS, though: - the CPU on the 3DS is an older ARM 11 processor and probably doesn't support some of the...
  20. Coderman64

    Old3ds : mGBA, GBARunner, OPEN_AGB_FIRM comparison?

    Hey, I've tried all three (four, if you count the injector). I prefer open_agb_firm, but here's a bit about all three: mGBA is, as you said, a pure software emulator and is a little too slow on my o3DS, but going the pure emulation route has advantages, like save states. If you want to do that...
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