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Sony PS Vita
A lot of lag when playing PSP games on Adrenaline
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<blockquote data-quote="Windows_10_User" data-source="post: 10055609" data-attributes="member: 475447"><p>After all, I only have slowness (at least for now, since I'm playing Dragon Walker from the start) in the #17 and #18 Awakened! level when Android 18 approaches Krillin to kiss him after defeating it and Android 17 when playing the european Dragon Ball Z: Tenkaichi Tag Team ISO on Adrenaline in the PS Vita and the PS TV.</p><p></p><p>EDIT: So, this time I removed some plugins and although Android 18 no longer freezes while moving and has the same speed if setting "CPU CLOCK XMB" and "CPU CLOCK GAME" to "Default" in both cases, it's still slower than my PSP, so is it possible Adrenaline is just slower than the PSP in this scene and nothing can be done about it?</p><p></p><p>Here's my PS Vita's plugin configuration:</p><p></p><p># This file is used as an alternative if ux0:tai/config.txt is not found.</p><p># For users plugins, you must refresh taiHEN from HENkaku Settings for</p><p># changes to take place.</p><p># For kernel plugins, you must reboot for changes to take place.</p><p>*KERNEL</p><p>ur0:tai/0syscall6.skprx</p><p>ur0:tai/nonpdrm.skprx</p><p>ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx</p><p>ur0:tai/noavls.skprx</p><p>ur0:tai/nosleep.skprx</p><p>ur0:tai/reAuth.skprx</p><p>ur0:tai/staybright.skprx</p><p># henkaku.skprx is hard-coded to load and is not listed here</p><p>*main</p><p># main is a special titleid for SceShell</p><p>ur0:tai/henkaku.suprx</p><p>ur0:tai/nolockscreen.suprx</p><p>ur0:tai/shellbat.suprx</p><p>*NPXS10015</p><p># this is for modifying the version string</p><p>ur0:tai/henkaku.suprx</p><p>*NPXS10016</p><p># this is for modifying the version string in settings widget</p><p>ur0:tai/henkaku.suprx</p><p></p><p>Here's my PS TV's plugin configuration:</p><p></p><p># This file is used as an alternative if ux0:tai/config.txt is not found.</p><p># For users plugins, you must refresh taiHEN from HENkaku Settings for</p><p># changes to take place.</p><p># For kernel plugins, you must reboot for changes to take place.</p><p>*KERNEL</p><p>ur0:tai/0syscall6.skprx</p><p>ur0:tai/nonpdrm.skprx</p><p>ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx</p><p>ur0:tai/nosleep.skprx</p><p>ur0:tai/reAuth.skprx</p><p>ur0:tai/staybright.skprx</p><p># henkaku.skprx is hard-coded to load and is not listed here</p><p>*main</p><p># main is a special titleid for SceShell</p><p>ur0:tai/henkaku.suprx</p><p>*NPXS10015</p><p># this is for modifying the version string</p><p>ur0:tai/henkaku.suprx</p><p>*NPXS10016</p><p># this is for modifying the version string in settings widget</p><p>ur0:tai/henkaku.suprx</p><p></p><p>I find it odd that I'm not having the previous issue (even though it wasn't entirely fixed) when I'm sure I previously tried with no plugins installed.</p></blockquote><p></p>
[QUOTE="Windows_10_User, post: 10055609, member: 475447"] After all, I only have slowness (at least for now, since I'm playing Dragon Walker from the start) in the #17 and #18 Awakened! level when Android 18 approaches Krillin to kiss him after defeating it and Android 17 when playing the european Dragon Ball Z: Tenkaichi Tag Team ISO on Adrenaline in the PS Vita and the PS TV. EDIT: So, this time I removed some plugins and although Android 18 no longer freezes while moving and has the same speed if setting "CPU CLOCK XMB" and "CPU CLOCK GAME" to "Default" in both cases, it's still slower than my PSP, so is it possible Adrenaline is just slower than the PSP in this scene and nothing can be done about it? Here's my PS Vita's plugin configuration: # This file is used as an alternative if ux0:tai/config.txt is not found. # For users plugins, you must refresh taiHEN from HENkaku Settings for # changes to take place. # For kernel plugins, you must reboot for changes to take place. *KERNEL ur0:tai/0syscall6.skprx ur0:tai/nonpdrm.skprx ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx ur0:tai/noavls.skprx ur0:tai/nosleep.skprx ur0:tai/reAuth.skprx ur0:tai/staybright.skprx # henkaku.skprx is hard-coded to load and is not listed here *main # main is a special titleid for SceShell ur0:tai/henkaku.suprx ur0:tai/nolockscreen.suprx ur0:tai/shellbat.suprx *NPXS10015 # this is for modifying the version string ur0:tai/henkaku.suprx *NPXS10016 # this is for modifying the version string in settings widget ur0:tai/henkaku.suprx Here's my PS TV's plugin configuration: # This file is used as an alternative if ux0:tai/config.txt is not found. # For users plugins, you must refresh taiHEN from HENkaku Settings for # changes to take place. # For kernel plugins, you must reboot for changes to take place. *KERNEL ur0:tai/0syscall6.skprx ur0:tai/nonpdrm.skprx ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx ur0:tai/nosleep.skprx ur0:tai/reAuth.skprx ur0:tai/staybright.skprx # henkaku.skprx is hard-coded to load and is not listed here *main # main is a special titleid for SceShell ur0:tai/henkaku.suprx *NPXS10015 # this is for modifying the version string ur0:tai/henkaku.suprx *NPXS10016 # this is for modifying the version string in settings widget ur0:tai/henkaku.suprx I find it odd that I'm not having the previous issue (even though it wasn't entirely fixed) when I'm sure I previously tried with no plugins installed. [/QUOTE]
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