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<blockquote data-quote="bloodfalco" data-source="post: 10013461" data-attributes="member: 376202"><p>And then? </p><p></p><p><strong><em><u>MODES</u></em></strong></p><p><strong>== means equal to</strong></p><p><strong></strong></p><p> <strong>> means greater than (your address should be greater than "whatever number")</strong></p><p> <strong></strong></p><p> <strong>< means less than (your address should be lesser than "whatever number")</strong></p><p> <strong></strong></p><p> <strong>Between searches A to B</strong></p><p>Between searches is if you know that the value is always between two different values. So you know that the address you're looking for is between 3f800000 and 40800000. You would use this.</p><p><strong>DIFF means different than last search (use this if you don't know if your next search is bigger or lesser than your previous search)</strong></p><p><strong></strong></p><p> <strong>!= means not equal to (use this if you know that your address value is not equal to whatever value you're searching for)</strong></p><p> <strong></strong></p><p> <strong>Same means same as last (use this if your value hasn't changed since the last search)</strong></p><p><strong><em><u>Region</u></em></strong></p><p> <strong><em><u></u></em></strong></p><p> <strong><em>4 choices</em></strong></p><p> <strong><em>Heap</em></strong></p><p>This is where most of your addresses will be found. Most of them will require a pointer from main to be usable all the time. Generally they will change around every time you reboot the game.</p><p><strong>Main</strong></p><p>Most of the time if a code is found in here, they are static. However, there have been times where it requires a pointer inside of main to work.</p><p><strong>Heap + Main</strong></p><p>Most of the time doing this will be required for you if you don't know if the address you are looking for is in heap or main. This also is required when you do your search for pointers.</p><p><strong>Ram</strong></p><p>So this will search for everything loaded in Ram. You really shouldn't have to use this but as a last resort. This will take forever to search. Recommend not doing this one if you're not too sure of what you're doing. I'll be honest, if I can't find it in heap and main, I won't try this. Everything you're searching for should be in heap and main, so I would stick to those.</p><p>First start the game that you want to find any value for.</p><p>When it loads get into a level and do a initial search known or unknown.</p></blockquote><p></p>
[QUOTE="bloodfalco, post: 10013461, member: 376202"] And then? [B][I][U]MODES[/U][/I] == means equal to > means greater than (your address should be greater than "whatever number") < means less than (your address should be lesser than "whatever number") Between searches A to B[/B] Between searches is if you know that the value is always between two different values. So you know that the address you're looking for is between 3f800000 and 40800000. You would use this. [B]DIFF means different than last search (use this if you don't know if your next search is bigger or lesser than your previous search) != means not equal to (use this if you know that your address value is not equal to whatever value you're searching for) Same means same as last (use this if your value hasn't changed since the last search) [I][U]Region [/U] 4 choices Heap[/I][/B] This is where most of your addresses will be found. Most of them will require a pointer from main to be usable all the time. Generally they will change around every time you reboot the game. [B]Main[/B] Most of the time if a code is found in here, they are static. However, there have been times where it requires a pointer inside of main to work. [B]Heap + Main[/B] Most of the time doing this will be required for you if you don't know if the address you are looking for is in heap or main. This also is required when you do your search for pointers. [B]Ram[/B] So this will search for everything loaded in Ram. You really shouldn't have to use this but as a last resort. This will take forever to search. Recommend not doing this one if you're not too sure of what you're doing. I'll be honest, if I can't find it in heap and main, I won't try this. Everything you're searching for should be in heap and main, so I would stick to those. First start the game that you want to find any value for. When it loads get into a level and do a initial search known or unknown. [/QUOTE]
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I hope silent hill 2 turns out good
+1
Today at 1:54 AM
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BigOnYa
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I seen that, hope so too, the first was so epic back then.
Today at 1:56 AM
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K3Nv2
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Didn't look into much is it just a remake
Today at 1:57 AM
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BigOnYa
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Only thing drive me crazy is all these new horror games nowadays is its so dark, all time. I can't even play them. I understand they trying to create spooky but be creative a little, not just darkness with pop out scare scenes.
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Xdqwerty
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@BigOnYa
, either that or mascot horror
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https://www.reddit.com/r/Whatcouldgowrong/s/zFNgZdLFQ1
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gonna watch gintama for the first time
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Two studio lights for one horror game
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Lol
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Couch casting for horror
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Mig switch already has a v2 lol
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Couch casting horror, lol
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Tbh isn't that already couch casting
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She sat on a couch must be a hoe
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Damn, stay on that plastic. (If you know, you know)
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