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Emulation, game quality, and the value of "intended play"
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<blockquote data-quote="AkiraKurusu" data-source="post: 8969572" data-attributes="member: 514771"><p>If you don't mind tedious busywork, what with the countless identical shrines and 900 Korok seeds and ridiculously-fragile weaponry and shields that strip any enjoyment out of getting "better gear" and having to traverse empty plain over empty plain and slow climbing over slow climbing whilst enduring the needless hindrance known as limited stamina. Oh, and no sense of direction whatsoever.</p><p></p><p>Yeah, no thank you. The Wind Waker's Great Sea seems to be mostly empty, but there's always some new ring of light to haul up to get 50 Rupees, or an objective to head towards. That's a far superior "open world", and it was first released on the GameCube! Not to mention how it lacks those unnecessary open-world hindrances in fragility and stamina and temperature.</p><p>Go play The Wind Waker instead; it's unfathomably better than Breath of the Wild.</p></blockquote><p></p>
[QUOTE="AkiraKurusu, post: 8969572, member: 514771"] If you don't mind tedious busywork, what with the countless identical shrines and 900 Korok seeds and ridiculously-fragile weaponry and shields that strip any enjoyment out of getting "better gear" and having to traverse empty plain over empty plain and slow climbing over slow climbing whilst enduring the needless hindrance known as limited stamina. Oh, and no sense of direction whatsoever. Yeah, no thank you. The Wind Waker's Great Sea seems to be mostly empty, but there's always some new ring of light to haul up to get 50 Rupees, or an objective to head towards. That's a far superior "open world", and it was first released on the GameCube! Not to mention how it lacks those unnecessary open-world hindrances in fragility and stamina and temperature. Go play The Wind Waker instead; it's unfathomably better than Breath of the Wild. [/QUOTE]
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