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<blockquote data-quote="Ironclad17" data-source="post: 7913398" data-attributes="member: 390341"><p>Oh god I looked at UVs tumblr. They just keep submitting new supports, and when it seems like they've made headroom a new project on another Fire Emblem title starts. It's Sisyphean.</p><p></p><p></p><p></p><p>I know how to figure it out at least. Get a hex editor like HxD and a save decrypting tool like FEAST or FEST (Easier to use). Use the compare tool of your hex editor on two saves just before and after the marriage dialogue and the only changes should be the spouse titles and support rank for those two characters. The highlighted offset will be where those titles are saved. If you have a character labeled husband and another labeled wife than you will know exactly what value corresponds. I looked into it a little on the Serenes Forest forum. The process should be fairly straightforward if you can follow how character tables are structured from my post near the end. Of course this will only allow you to change husband to wife to nothing and vice versa. If you actually wanted to change the title to something unique that would involve editing the game files which I'm not ready to look into just yet.</p><p></p><p></p><p>I haven't looked at the code, but it's generally agreed that it works by averaging the modifiers of both parents and the child in vanilla, and that should still be the case with the mod. Just editing the reliance list to enable S rank and editing your husband/wife data in the character tables before the paralogue starts should be enough to assign the parents to the child properly. The actual game file editing was only needed to add support dialogues , but the mechanics for class and modifier inheritance should work regardless. Of course I'm just speculating.</p></blockquote><p></p>
[QUOTE="Ironclad17, post: 7913398, member: 390341"] Oh god I looked at UVs tumblr. They just keep submitting new supports, and when it seems like they've made headroom a new project on another Fire Emblem title starts. It's Sisyphean. I know how to figure it out at least. Get a hex editor like HxD and a save decrypting tool like FEAST or FEST (Easier to use). Use the compare tool of your hex editor on two saves just before and after the marriage dialogue and the only changes should be the spouse titles and support rank for those two characters. The highlighted offset will be where those titles are saved. If you have a character labeled husband and another labeled wife than you will know exactly what value corresponds. I looked into it a little on the Serenes Forest forum. The process should be fairly straightforward if you can follow how character tables are structured from my post near the end. Of course this will only allow you to change husband to wife to nothing and vice versa. If you actually wanted to change the title to something unique that would involve editing the game files which I'm not ready to look into just yet. I haven't looked at the code, but it's generally agreed that it works by averaging the modifiers of both parents and the child in vanilla, and that should still be the case with the mod. Just editing the reliance list to enable S rank and editing your husband/wife data in the character tables before the paralogue starts should be enough to assign the parents to the child properly. The actual game file editing was only needed to add support dialogues , but the mechanics for class and modifier inheritance should work regardless. Of course I'm just speculating. [/QUOTE]
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BakerMan
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whale-come to gbatemp
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Sonic Angel Knight
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Why do we have a baker man when he don't bake stuff? GBATemp cookies, or cake, or something.
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Sonic Angel Knight
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PIZZA
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K3Nv2
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Smokies came out gud
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@
diamondsofmayhem
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Something tells me posting pics of the stuff that comes out of my smoker might go over well here
Today at 1:47 AM
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@
diamondsofmayhem
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anyway, I could use a hand, if anyone can point me in the right direction
Today at 1:48 AM
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Xdqwerty
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https://www.youtube.com/watch?v=VKqmsCtbKA8
Today at 1:50 AM
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diamondsofmayhem
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I'll take that as a "no" then...
Today at 1:51 AM
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Xdqwerty
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@diamondsofmayhem
, ?
Today at 1:53 AM
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Xdqwerty
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@Sonic Angel Knight
, he does bake stuff
Today at 1:54 AM
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@
diamondsofmayhem
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sorry, beein trying to find this file that's been right in front of me for a month now, only to find broken links, and google to prove that it's completely worthless.
Today at 1:55 AM
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@
diamondsofmayhem
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It's proven quite frustrating.
Today at 1:55 AM
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@
diamondsofmayhem
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don't get me wrong, it's just a cheat plugin, but one for a game I want to absolutely destroy
Today at 1:59 AM
@
Xdqwerty
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@diamondsofmayhem
, what game?
Today at 2:00 AM
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@
diamondsofmayhem
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Hyrule Warriors legends
Today at 2:00 AM
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diamondsofmayhem
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The only link I've been able to find for my version is here:
https://gbatemp.net/threads/release-hyrule-warriors-legends-save-editor-ntr-plugin.411349/
the US/EUR version, but the link is dead.
Today at 2:06 AM
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diamondsofmayhem
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and, I'll be honest, I don't even know if I'm in the right spot to be asking for help.
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Xdqwerty
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@diamondsofmayhem
, try making a thread
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diamondsofmayhem
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in which forum? there's several.
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Psionic Roshambo
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Having every channel is fun lol
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diamondsofmayhem
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Actually, finally found someone who was looking for the same thing.
https://gbatemp.net/threads/lost-hyrule-warriors-legends-v1-6-0-ntr-plugin.628141/
to no avail.
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diamondsofmayhem
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well, sorry for bugging yall with this.
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@diamondsofmayhem
, dont worry
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