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Game Freak claims it is not reusing Pokemon models in Sword/Shield
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<blockquote data-quote="Clydefrosch" data-source="post: 8717017" data-attributes="member: 151291"><p>More excuses and I'm not buying it, they're banking on people not being able to check or something.</p><p>And there's really no reason why dynamaxed pokemon except for the likely 7 that have an extra sprite, don't just upsize the existing base model.</p><p>Also, if this causes so many issues, maybe they shouldn't have used that dumb gimmick.</p><p></p><p>For real, people would've been fine with 20 more mega pokemon.</p><p></p><p>Finally, it's painful to watch Masuda being put to the frontlines to deal with this too. Clearly this is not really his decision, the higher ups put him in a situation where he can't do anything but throw out pokemon because his team lacks the talent to fix this technically and manpower to solve this just with more work.</p></blockquote><p></p>
[QUOTE="Clydefrosch, post: 8717017, member: 151291"] More excuses and I'm not buying it, they're banking on people not being able to check or something. And there's really no reason why dynamaxed pokemon except for the likely 7 that have an extra sprite, don't just upsize the existing base model. Also, if this causes so many issues, maybe they shouldn't have used that dumb gimmick. For real, people would've been fine with 20 more mega pokemon. Finally, it's painful to watch Masuda being put to the frontlines to deal with this too. Clearly this is not really his decision, the higher ups put him in a situation where he can't do anything but throw out pokemon because his team lacks the talent to fix this technically and manpower to solve this just with more work. [/QUOTE]
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