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<blockquote data-quote="Drenn" data-source="post: 4580815" data-attributes="member: 324196"><p>That's good to know, but I actually commented out a lot of code in that last test including the code which uses timer.cpp.</p><p></p><p>I enabled the debug output by default, so that was probably a line saying it couldn't open the save file.</p><p> </p><p>I'll... keep thinking.</p><p>Pokemon Diamond kills the arm7. God Dangit. Workaround: Disable sound before the game starts. Re-enable after the titlescreen.</p><p>If I recall, Mortal Kombat 1&2 didn't work in lameboy until nutki fixed the "STOP" opcode. So I have an idea where to look. EDIT: nevermind, that was Konami Collection 1&2.</p><p>I can confirm Mortal Combat 4 is basically unplayable. However I couldn't reproduce the sound bug you mentioned.</p><p>Diablo works just fine for me, with bios and all. Maybe try running it in bgb? It'll tell you if the header checksum is wrong, in which case it wouldn't get past the bios. The checksum is correct in my copy.</p><p></p><p>Last I checked I couldn't find any documentation for mbc7. But it's a cool enough idea that I might study another emulator's code if necessary. At some point.</p></blockquote><p></p>
[QUOTE="Drenn, post: 4580815, member: 324196"] That's good to know, but I actually commented out a lot of code in that last test including the code which uses timer.cpp. I enabled the debug output by default, so that was probably a line saying it couldn't open the save file. I'll... keep thinking. Pokemon Diamond kills the arm7. God Dangit. Workaround: Disable sound before the game starts. Re-enable after the titlescreen. If I recall, Mortal Kombat 1&2 didn't work in lameboy until nutki fixed the "STOP" opcode. So I have an idea where to look. EDIT: nevermind, that was Konami Collection 1&2. I can confirm Mortal Combat 4 is basically unplayable. However I couldn't reproduce the sound bug you mentioned. Diablo works just fine for me, with bios and all. Maybe try running it in bgb? It'll tell you if the header checksum is wrong, in which case it wouldn't get past the bios. The checksum is correct in my copy. Last I checked I couldn't find any documentation for mbc7. But it's a cool enough idea that I might study another emulator's code if necessary. At some point. [/QUOTE]
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