Reply to thread
GBAtemp.net - The Independent Video Game Community
Search
Search titles only
By:
Search titles only
By:
Reply to thread
GBAtemp.net - The Independent Video Game Community
Home
Log in
Terms & Rules
Donate
Forums
New posts
Search forums
Groups
Public Events
New
New posts
New resources
New blog entries
New profile posts
New blog entry comments
New threadmarks
Latest activity
Cheats
Cheat Codes Add and Request group
The Legend of Zelda: Tears of the Kingdom cheat codes
Pokémon Legends: Arceus cheat codes
Xenoblade Chronicles 3 cheat codes
Fire Emblem Engage cheat codes
Request a cheat...
Tutorials
Nintendo Switch tutorials
Nintendo 3DS tutorials
Nintendo Wii U tutorials
Reviews
Overview
Official reviews
User reviews
Downloads
Latest reviews
Search resources
Blogs
New entries
New comments
Blog list
Search blogs
Chat
Top chatters
Search
Search titles only
By:
Search titles only
By:
Log in
Register
New posts
Search forums
Log in
Register
Home
Forums
GBAtemp News & Featured Content
GBAtemp & Scene News
GTA Native Resolution Patch for Adrenaline released
Menu
Install the app
Install
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TheMrIron2" data-source="post: 8556998" data-attributes="member: 429656"><p>It's fascinating to see this done and I'd love to see this for more games.</p><p></p><p>For the curious, the way Flow did this was explained as well. His exact words were that you just draw assuming 960x544 so instead of using VRAM for the framebuffer, you point towards 0x0A000000 - which, according to the Henkaku wiki, is the starting address for "SceKernelUserShared" memory.</p><p></p><p>Basically, he's pointing the game to use a different part of memory so that he can run the game outside of Adrenaline restrictions at 960x544.</p><p>The colour depth was reduced to 16-bit because this saves a substantial amount of memory and was probably unnecessary. To give you some figured, a single 32 bit 960x544 framebuffer is 16.7MB; at 16 bits, this is halved to 8.3MB. When talking about a 4x increase in pixel count from 480x272 -> 960x544, halving the memory usage like that obviously would have gone a long way.</p><p></p><p>Note that not everything I say is 100% certain and I'm open to correction but this should be a generally accurate gist of what's happening. Great work all the same and definitely opens the door to PSP homebrews, for example, at native Vita resolution - as well as other PSP games, of course.</p></blockquote><p></p>
[QUOTE="TheMrIron2, post: 8556998, member: 429656"] It's fascinating to see this done and I'd love to see this for more games. For the curious, the way Flow did this was explained as well. His exact words were that you just draw assuming 960x544 so instead of using VRAM for the framebuffer, you point towards 0x0A000000 - which, according to the Henkaku wiki, is the starting address for "SceKernelUserShared" memory. Basically, he's pointing the game to use a different part of memory so that he can run the game outside of Adrenaline restrictions at 960x544. The colour depth was reduced to 16-bit because this saves a substantial amount of memory and was probably unnecessary. To give you some figured, a single 32 bit 960x544 framebuffer is 16.7MB; at 16 bits, this is halved to 8.3MB. When talking about a 4x increase in pixel count from 480x272 -> 960x544, halving the memory usage like that obviously would have gone a long way. Note that not everything I say is 100% certain and I'm open to correction but this should be a generally accurate gist of what's happening. Great work all the same and definitely opens the door to PSP homebrews, for example, at native Vita resolution - as well as other PSP games, of course. [/QUOTE]
Insert quotes…
Verification
Post reply
Home
Forums
GBAtemp News & Featured Content
GBAtemp & Scene News
GTA Native Resolution Patch for Adrenaline released
General chit-chat
Help
Users
Settings
Notifications
Miscellaneous
Inverse message direction
Display editor on top
Enable maximized mode
Display images as links
Hide bot messages
Hide statuses
Hide chatter list
Show messages from ignored users
Temporarily disable chat
Receive mention alerts
Sound notifications
Normal messages
Private messages
Whisper messages
Mention messages
Bot messages
Desktop notifications
Normal messages
Private messages
Whisper messages
Mention messages
Bot messages
Options
Options
View top chatters
Xdqwerty
Loading…
what are you looking at?
K3Nv2
Loading…
Psionic Roshambo
Loading…
@
Psionic Roshambo
:
There you go Kens penis makes him happy, maybe it can do the same for you? Lol
+1
58 minutes ago
@
K3Nv2
:
@BigOnYa
, weren't you asking about 120hz TVs
https://electronics.woot.com/offers...k-tv-2021z-15?utm_medium=share&utm_source=app
57 minutes ago
@
Psionic Roshambo
:
Nice!
50 minutes ago
@
Xdqwerty
:
https://www.youtube.com/watch?v=9FAZFRLISiA
49 minutes ago
@
Psionic Roshambo
:
Bueno
46 minutes ago
@
Xdqwerty
:
@Psionic Roshambo
, excelente
45 minutes ago
@
Psionic Roshambo
:
Ken muy grande yayo
43 minutes ago
@
K3Nv2
:
Don't do meth kids
42 minutes ago
@
Psionic Roshambo
:
Lol Ken do yayo instead?
41 minutes ago
@
Xdqwerty
:
@K3Nv2
, i want meth
40 minutes ago
@
Xdqwerty
:
also our family trashed some crt tvs
40 minutes ago
@
Psionic Roshambo
:
Having done both.... I recommend doing both at the same time lol
40 minutes ago
@
Xdqwerty
:
@Psionic Roshambo
, meth and trashing crts?
38 minutes ago
@
Psionic Roshambo
:
Lol yayo and meth
38 minutes ago
@
K3Nv2
:
This is why you don't go to Florida Taylor swift ends up singing about you
37 minutes ago
@
Psionic Roshambo
:
Lol
37 minutes ago
@
Xdqwerty
:
@Psionic Roshambo
, whats yayo?
37 minutes ago
@
K3Nv2
:
Free yayo
37 minutes ago
@
Psionic Roshambo
:
https://m.youtube.com/watch?v=OF8TSHN-JDA&pp=ygUIY29jYWludW0=
+1
35 minutes ago
@
Psionic Roshambo
:
Yayo lol
35 minutes ago
@
K3Nv2
:
https://youtu.be/NXMhWNddhFc?si=XUiQMftDCjM-UMmw
this yayo is better
34 minutes ago
@
Psionic Roshambo
:
https://youtu.be/i_aGG1BhMxw?si=jqRMd3OH503msvZq
28 minutes ago
@
Psionic Roshambo
:
https://youtu.be/w3j4dUnZzg8?si=wGncnK15DrhqO4FC
+1
25 minutes ago
@
K3Nv2
:
https://youtu.be/1p-dbSJ2MK8?si=o5xh8Jp_DqC8cHIv
22 minutes ago
@
Xdqwerty
:
whats going on
9 minutes ago
Submit
@
Xdqwerty
:
whats going on
9 minutes ago
Chat
3