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Nintendo Wii
Help with trying to get an NTSC-J GameCube game to save on a fresh memory card with only an NTSC-U Wii available
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<blockquote data-quote="ToastyMudkip" data-source="post: 10377793" data-attributes="member: 418810"><p>Title pretty much sums up my problem. I've imported a JP GameCube disc to play on my softmodded Wii. PriiLoader's set up with region free everything enabled, and the disc itself boots with everything looking to work fine. Only trouble is that I can not generate a new save.</p><p></p><p>I've tried the following things already:</p><p>- Starting the disc from the regular disc channel and using a fresh memory card (not formatted to NTSC-J though, and this is an NTSC-U console)</p><p>- Starting the disc from USB Loader GX using Nintendont with virtual individual saves enabled</p><p>- Starting the disc from USB Loader GX using Nintendont with virtual multi saves enabled</p><p></p><p>My current thoughts for what may be going wrong and possible troubleshooting routes are as follows:</p><p>- Maybe the disc is detecting system region regardless, and this is some odd edge case. I dunno. This is a Japanese version of Gotcha Force for reference.</p><p>- If what I've read online indicates anything, the memory card probably needs to be pre-formatted to NTSC-J, although I don't know how I'd go about doing that in my case without a Japanese console, which sort of defeats the purpose of what I'm trying to do. Maybe there's a homebrew app that solves this.</p><p>- Maybe I missed some settings or toggles in USB Loader GX for Nintendont's config that would make this all just work.</p><p></p><p>This is the first time I've tried doing something like this, since my entire library up until now has matched my console region. Any help or advice would very much be appreciated.</p></blockquote><p></p>
[QUOTE="ToastyMudkip, post: 10377793, member: 418810"] Title pretty much sums up my problem. I've imported a JP GameCube disc to play on my softmodded Wii. PriiLoader's set up with region free everything enabled, and the disc itself boots with everything looking to work fine. Only trouble is that I can not generate a new save. I've tried the following things already: - Starting the disc from the regular disc channel and using a fresh memory card (not formatted to NTSC-J though, and this is an NTSC-U console) - Starting the disc from USB Loader GX using Nintendont with virtual individual saves enabled - Starting the disc from USB Loader GX using Nintendont with virtual multi saves enabled My current thoughts for what may be going wrong and possible troubleshooting routes are as follows: - Maybe the disc is detecting system region regardless, and this is some odd edge case. I dunno. This is a Japanese version of Gotcha Force for reference. - If what I've read online indicates anything, the memory card probably needs to be pre-formatted to NTSC-J, although I don't know how I'd go about doing that in my case without a Japanese console, which sort of defeats the purpose of what I'm trying to do. Maybe there's a homebrew app that solves this. - Maybe I missed some settings or toggles in USB Loader GX for Nintendont's config that would make this all just work. This is the first time I've tried doing something like this, since my entire library up until now has matched my console region. Any help or advice would very much be appreciated. [/QUOTE]
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Help with trying to get an NTSC-J GameCube game to save on a fresh memory card with only an NTSC-U Wii available
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my point exactly
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Xdqwerty
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NinStar
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