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Nintendo Wii U
Homebrew Port of the Recovery Menu?
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<blockquote data-quote="Jediweirdo" data-source="post: 10246253" data-attributes="member: 565910"><p>So I'm trying to help some person with their bricked vWii. Their vWii broke even before they modded their system, so they don't have a NAND backup (and can't use vWii NAND Restorer). After them trying light & aggressive mode of vWii decaffinator, it has only made marginal progress (They can now boot to the Health and Safety Screen, but not the Wii Menu itself). I told them to regenerate settings.txt (as <a href="https://gbatemp.net/threads/vwii-bricked-ftpiiu-everywhere-doesnt-work-vwii-decaffeinator-also-doesnt-work.588506/" target="_blank">this post</a> with a similar problem had done), but that also didn't work. </p><p></p><p>I'm beginning to think it might be a hardware/corruption problem, but just to be sure, I want to make them run an SLC Corruption Checker Tool (like the one found in <a href="https://github.com/jan-hofmeier/recovery_menu/releases/tag/v0.5.0-3" target="_blank">this modded version</a> of the recovery menu) and then run a custom decaffinator wipe for those files, but I'm unsure if they have the tools needed to be able to boot into the recovery menu. </p><p></p><p>However, they are still able to access and run custom Wii U homebrew. So, that brings me to my question: Is there an HBL/Aroma port for the recovery menu, or a way it can launched by using Tiramisu alone? Preferably, I would like them to use the modded recovery menu that I linked above so they can run its SLC checker.</p></blockquote><p></p>
[QUOTE="Jediweirdo, post: 10246253, member: 565910"] So I'm trying to help some person with their bricked vWii. Their vWii broke even before they modded their system, so they don't have a NAND backup (and can't use vWii NAND Restorer). After them trying light & aggressive mode of vWii decaffinator, it has only made marginal progress (They can now boot to the Health and Safety Screen, but not the Wii Menu itself). I told them to regenerate settings.txt (as [URL='https://gbatemp.net/threads/vwii-bricked-ftpiiu-everywhere-doesnt-work-vwii-decaffeinator-also-doesnt-work.588506/']this post[/URL] with a similar problem had done), but that also didn't work. I'm beginning to think it might be a hardware/corruption problem, but just to be sure, I want to make them run an SLC Corruption Checker Tool (like the one found in [URL='https://github.com/jan-hofmeier/recovery_menu/releases/tag/v0.5.0-3']this modded version[/URL] of the recovery menu) and then run a custom decaffinator wipe for those files, but I'm unsure if they have the tools needed to be able to boot into the recovery menu. However, they are still able to access and run custom Wii U homebrew. So, that brings me to my question: Is there an HBL/Aroma port for the recovery menu, or a way it can launched by using Tiramisu alone? Preferably, I would like them to use the modded recovery menu that I linked above so they can run its SLC checker. [/QUOTE]
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