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How to compile a payload to bin format
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<blockquote data-quote="Muxi" data-source="post: 8117278" data-attributes="member: 392198"><p>Hi,</p><p>is there anyone who can help me to compile a payload from a source in bin format?</p><p></p><p>What I want to do:</p><p>I would like to integrate my self-created ApplicationCache.db into stooged's Cache Install Payload so I can install my exploit menu directly by sending this payload. (Then I do not have to install my ApplicationCache.db over an external USB medium with the payload of stooged, and can do that directly by sending this payload.)</p><p></p><p></p><p>What I have done so far:</p><p>1. I have installed VirtualBox and set up Ubuntu 64bit.</p><p>2. Then I loaded PS4 SDK from xvortex and installed llvm, binutils and sqlite3 as well.</p><p>3. Then I assigned the path to PS4-Sdk and built libPS4 and libusbfatfs.</p><p>4. Last I loaded the source of cache install from stooged's github and replaced the existing applicationcache.sql in folder sql with mine.</p><p></p><p></p><p>I have also managed to create some bins from the examples from the PS4SDK with the command "make", but that does not seem to work with the source of stooged. I have to say that I have no idea about Linux, and I do not know the commands. Can someone tell me how I can solve this? Is it just a specific command line to enter in the terminal, or does something else have to be done? I would be very grateful if someone could help me further. Thanks in advance!</p></blockquote><p></p>
[QUOTE="Muxi, post: 8117278, member: 392198"] Hi, is there anyone who can help me to compile a payload from a source in bin format? What I want to do: I would like to integrate my self-created ApplicationCache.db into stooged's Cache Install Payload so I can install my exploit menu directly by sending this payload. (Then I do not have to install my ApplicationCache.db over an external USB medium with the payload of stooged, and can do that directly by sending this payload.) What I have done so far: 1. I have installed VirtualBox and set up Ubuntu 64bit. 2. Then I loaded PS4 SDK from xvortex and installed llvm, binutils and sqlite3 as well. 3. Then I assigned the path to PS4-Sdk and built libPS4 and libusbfatfs. 4. Last I loaded the source of cache install from stooged's github and replaced the existing applicationcache.sql in folder sql with mine. I have also managed to create some bins from the examples from the PS4SDK with the command "make", but that does not seem to work with the source of stooged. I have to say that I have no idea about Linux, and I do not know the commands. Can someone tell me how I can solve this? Is it just a specific command line to enter in the terminal, or does something else have to be done? I would be very grateful if someone could help me further. Thanks in advance! [/QUOTE]
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