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How to editing Daemon X Machina‘ savedata?
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<blockquote data-quote="johnma2" data-source="post: 8896190" data-attributes="member: 446313"><p>This basically erases what you currently have and replaces them with all the attachments and the amount of them that you set. However, I found that the amount of 50 is best for this because trying 99 corrupted the save.</p><p></p><p></p><p></p><p>The best way for this to work is to use the method described earlier in the thread. It would unlock all parts in the shop for you to buy, except the secret shop, plus it's easier than trying to edit the parts yourself.</p><p></p><p>EDIT: Also, I wanted to point out, most weapon parts have an F, S, and L variant. I have an almost complete list going on in my game.</p><p></p><p>EDIT: For those wondering, wp_00_00_f is the part number for Grim Reaper AT. Buy this in the shop for however many you want to edit to get the prototype weapons in the game. Also, the prototype weapons have the same stats as the base weapons.</p><p></p><p></p><p></p><p>Your file will have something like this:</p><p></p><p>wp_00_00_f.....PartType.....EnumProperty.&...........TTLPartsType.."...TTLPartsType:: PartsType_GunWeapon.....UniqueID.....IntProperty..................PartsNewState.....EnumProperty.,...........TTLEPartsNewState..(...TTLEPartsNewState::NewState_AlreadyRead.....None.....AttachmentID1.....NameProperty..............None.....AttachmentID2.....NameProperty..............None.....AttachmentID3.....NameProperty..............None.....None.....partsInfo.....StructProperty.7...........TTLAssemblePartsInfoRow......................PartsID.....NameProperty..............</p><p></p><p>This is the string that tells you the start of where your weapons are, so finding whatever parts you want should be easy. What I did was buy a lot of a part from the shop and just edited those after finding them.</p></blockquote><p></p>
[QUOTE="johnma2, post: 8896190, member: 446313"] This basically erases what you currently have and replaces them with all the attachments and the amount of them that you set. However, I found that the amount of 50 is best for this because trying 99 corrupted the save. The best way for this to work is to use the method described earlier in the thread. It would unlock all parts in the shop for you to buy, except the secret shop, plus it's easier than trying to edit the parts yourself. EDIT: Also, I wanted to point out, most weapon parts have an F, S, and L variant. I have an almost complete list going on in my game. EDIT: For those wondering, wp_00_00_f is the part number for Grim Reaper AT. Buy this in the shop for however many you want to edit to get the prototype weapons in the game. Also, the prototype weapons have the same stats as the base weapons. Your file will have something like this: wp_00_00_f.....PartType.....EnumProperty.&...........TTLPartsType.."...TTLPartsType:: PartsType_GunWeapon.....UniqueID.....IntProperty..................PartsNewState.....EnumProperty.,...........TTLEPartsNewState..(...TTLEPartsNewState::NewState_AlreadyRead.....None.....AttachmentID1.....NameProperty..............None.....AttachmentID2.....NameProperty..............None.....AttachmentID3.....NameProperty..............None.....None.....partsInfo.....StructProperty.7...........TTLAssemblePartsInfoRow......................PartsID.....NameProperty.............. This is the string that tells you the start of where your weapons are, so finding whatever parts you want should be easy. What I did was buy a lot of a part from the shop and just edited those after finding them. [/QUOTE]
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