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John Romero is working on a new IP for a major publisher
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<blockquote data-quote="relauby" data-source="post: 9885587" data-attributes="member: 432997"><p style="text-align: center">[ATTACH=full]318722[/ATTACH]</p> <p style="text-align: center"></p><p>John Romero, co-founder of id Software and designer on many classic titles such as <em>Doom</em>, <em>Quake</em>, and <em>Wolfenstein</em>, has announced he will be working on a new IP with a major publisher. After announcing a new hiring initiative, the <a href="https://romerogames.com/" target="_blank">Romero Games homepage</a> now proudly proclaims "It’s a new dawn for Romero Games. We are 100% focused on first-person shooters, the foundation that built our careers, our studio and a genre. Our current project is an all-new FPS with an original, new IP. Romero Games is working with a major publisher using state-of-the-art technology – Unreal Engine 5."</p><p></p><p>While few details have emerged - <a href="https://romerogames.com/faq" target="_blank">an FAQ on the website</a> states that "it’s way too early" to share more info - the move is significant as it will be Romero's first project in some time working with new technology, for a major publisher, and (presumably) with a decent budget. All of his recent games have either been self-published or independently published, and have mostly not been in the genre he's most associated with. His last FPS game was <em>Sigil</em>, a 2019 mod of the original <em>Doom</em>, built using community-created modding tools to create original levels. (While originally published independently, <em>Sigil</em> was eventually picked up by Bethesda and released as an update for the console ports of <em>Doom</em>.)</p><p></p><p>Some other upcoming projects for Romero include <a href="https://gbatemp.net/threads/id-software-co-founder-john-romero-to-release-autobiography-next-year.612186/" target="_blank"><em>Doom Guy: Life in First Person</em></a>, his autobiography expected to release January 10, 2023, and <em>Sigil 2</em>, a mod of <em>Doom II</em> similar to the original <em>Sigil</em>.</p></blockquote><p></p>
[QUOTE="relauby, post: 9885587, member: 432997"] [CENTER][ATTACH type="full"]318722[/ATTACH] [/CENTER] John Romero, co-founder of id Software and designer on many classic titles such as [I]Doom[/I], [I]Quake[/I], and [I]Wolfenstein[/I], has announced he will be working on a new IP with a major publisher. After announcing a new hiring initiative, the [URL='https://romerogames.com/']Romero Games homepage[/URL] now proudly proclaims "It’s a new dawn for Romero Games. We are 100% focused on first-person shooters, the foundation that built our careers, our studio and a genre. Our current project is an all-new FPS with an original, new IP. Romero Games is working with a major publisher using state-of-the-art technology – Unreal Engine 5." While few details have emerged - [URL='https://romerogames.com/faq']an FAQ on the website[/URL] states that "it’s way too early" to share more info - the move is significant as it will be Romero's first project in some time working with new technology, for a major publisher, and (presumably) with a decent budget. All of his recent games have either been self-published or independently published, and have mostly not been in the genre he's most associated with. His last FPS game was [I]Sigil[/I], a 2019 mod of the original [I]Doom[/I], built using community-created modding tools to create original levels. (While originally published independently, [I]Sigil[/I] was eventually picked up by Bethesda and released as an update for the console ports of [I]Doom[/I].) Some other upcoming projects for Romero include [URL='https://gbatemp.net/threads/id-software-co-founder-john-romero-to-release-autobiography-next-year.612186/'][I]Doom Guy: Life in First Person[/I][/URL], his autobiography expected to release January 10, 2023, and [I]Sigil 2[/I], a mod of [I]Doom II[/I] similar to the original [I]Sigil[/I]. [/QUOTE]
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