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<blockquote data-quote="Spudnik-EX" data-source="post: 9647817" data-attributes="member: 572272"><p>I am so ecstatic that you of all people have responded to my post. I've been through many of your threads multiple times and that has gotten me up to where I am so far in ripping, for that I thank you. I've dabbled a bit with CrystalTile2, though not enough to be as comfortable.</p><p></p><p></p><p>I did come across that doc and read over several times, trying to fit the logic with no$gba debug. Like I said before, I'm a beginner to addresses. Ive also read over your 2016 guide to hacking, just to try to fill in some gaps in my knowledge. With the sprite slicing I feel it adds another layer of complexity to tracing.</p><p></p><p></p><p>I have checked all of them out, including some other sprite sheet sites. All of these don't have the complete list of abilities and I'd like to try and fill some of the gaps. And yeah for the sake of learning, I find it pretty interesting seeing how one of my favorite games works.</p><p></p><p>Update:</p><p>After some tinkering, I've figured out how to trace using VBA-SDL-H and no$GBA. I'm trying to re-order the tiles in crystaltile2 aswell, however having little success</p></blockquote><p></p>
[QUOTE="Spudnik-EX, post: 9647817, member: 572272"] I am so ecstatic that you of all people have responded to my post. I've been through many of your threads multiple times and that has gotten me up to where I am so far in ripping, for that I thank you. I've dabbled a bit with CrystalTile2, though not enough to be as comfortable. I did come across that doc and read over several times, trying to fit the logic with no$gba debug. Like I said before, I'm a beginner to addresses. Ive also read over your 2016 guide to hacking, just to try to fill in some gaps in my knowledge. With the sprite slicing I feel it adds another layer of complexity to tracing. I have checked all of them out, including some other sprite sheet sites. All of these don't have the complete list of abilities and I'd like to try and fill some of the gaps. And yeah for the sake of learning, I find it pretty interesting seeing how one of my favorite games works. Update: After some tinkering, I've figured out how to trace using VBA-SDL-H and no$GBA. I'm trying to re-order the tiles in crystaltile2 aswell, however having little success [/QUOTE]
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