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<blockquote data-quote="eyeliner" data-source="post: 10343139" data-attributes="member: 36833"><p>They are extremely good at retaining talent, so I am sure that the ones left behind are not necessarily the best of the bunch.</p><p></p><p>I can't give an opinion about the games they decide to produce, and can't get behind the hate after they dissolved Rare. They left the studio go around with free reign and the results were not that good.</p><p></p><p>They do what they need and are, for now, the only company that SEEMS to give a damn about their user base.</p><p></p><p>Mote than that, I can't speculate. </p><p></p><p>In a massive merger like this there was bound to have a pretty significant cut on the workforce. 8% is quite low. There are tales of a bigger company scooping another and making it dissappear in its entirety (I worked at a company that did that). </p><p></p><p>So yeah, all I see are standard business processes.</p></blockquote><p></p>
[QUOTE="eyeliner, post: 10343139, member: 36833"] They are extremely good at retaining talent, so I am sure that the ones left behind are not necessarily the best of the bunch. I can't give an opinion about the games they decide to produce, and can't get behind the hate after they dissolved Rare. They left the studio go around with free reign and the results were not that good. They do what they need and are, for now, the only company that SEEMS to give a damn about their user base. Mote than that, I can't speculate. In a massive merger like this there was bound to have a pretty significant cut on the workforce. 8% is quite low. There are tales of a bigger company scooping another and making it dissappear in its entirety (I worked at a company that did that). So yeah, all I see are standard business processes. [/QUOTE]
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