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<blockquote data-quote="scottyb323" data-source="post: 7164974" data-attributes="member: 417333"><p>This is awesome! I'm currently trying to utilize these joy cons for a different purpose and struggling figuring out the button mapping. I'm trying to get them to work fully with a MS Hololens. Right now they are connected and all of the buttons are mapped correctly, but the joysticks are being weird.</p><p></p><p>On the Desktop the devices are registered as "Wireless Gamepad" and for mapping them to Unity joystick axis X is 10 and axis Y is 9. But when I connected them to the HL they register as JoyCon (R) and JoyCon(L) which is much more specific, and then the joystick mapping is off. axis 10 is still working but the results are wonky. dead value is 1 and then on activation either -1 or 0.4445687 and y axis is not responding at all. I've run through all of the axis values and am not getting any results. Another interesting issue is that the 0-5 value button (middle 4 and SL and SR) all register a 1 for axis's 1,2,3,4. But only on the HL.</p><p></p><p>Not being a hardware hacker and only having a very limited knowledge of reading hardware logic over a bitstream do you have any idea why a device would read out different values based on the device its connected to? Both the desktop and HL are running windows 10, but the HL is using Holographic and an obviously different chipset. Is there anyway that you know of to take your research and figure out what the joycon sticks actually map out as when registered as a none generic device? If I install wireshark on a linux build of my PC would I be able to sniff the bluetooth traffic and make sense of what it is doing?</p><p></p><p>I hope this is making sense and I'm really hoping to get these working on the Hololens just because the amount of interactions these would open up in AR would be immense.</p><p></p><p>Thanks for everything you have looked into so far and thanks for any help you can offer.</p></blockquote><p></p>
[QUOTE="scottyb323, post: 7164974, member: 417333"] This is awesome! I'm currently trying to utilize these joy cons for a different purpose and struggling figuring out the button mapping. I'm trying to get them to work fully with a MS Hololens. Right now they are connected and all of the buttons are mapped correctly, but the joysticks are being weird. On the Desktop the devices are registered as "Wireless Gamepad" and for mapping them to Unity joystick axis X is 10 and axis Y is 9. But when I connected them to the HL they register as JoyCon (R) and JoyCon(L) which is much more specific, and then the joystick mapping is off. axis 10 is still working but the results are wonky. dead value is 1 and then on activation either -1 or 0.4445687 and y axis is not responding at all. I've run through all of the axis values and am not getting any results. Another interesting issue is that the 0-5 value button (middle 4 and SL and SR) all register a 1 for axis's 1,2,3,4. But only on the HL. Not being a hardware hacker and only having a very limited knowledge of reading hardware logic over a bitstream do you have any idea why a device would read out different values based on the device its connected to? Both the desktop and HL are running windows 10, but the HL is using Holographic and an obviously different chipset. Is there anyway that you know of to take your research and figure out what the joycon sticks actually map out as when registered as a none generic device? If I install wireshark on a linux build of my PC would I be able to sniff the bluetooth traffic and make sense of what it is doing? I hope this is making sense and I'm really hoping to get these working on the Hololens just because the amount of interactions these would open up in AR would be immense. Thanks for everything you have looked into so far and thanks for any help you can offer. [/QUOTE]
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BigOnYa
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I seen that, hope so too, the first was so epic back then.
Today at 1:56 AM
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K3Nv2
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Didn't look into much is it just a remake
Today at 1:57 AM
@
BigOnYa
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Only thing drive me crazy is all these new horror games nowadays is its so dark, all time. I can't even play them. I understand they trying to create spooky but be creative a little, not just darkness with pop out scare scenes.
+1
Today at 1:59 AM
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Xdqwerty
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@BigOnYa
, either that or mascot horror
+1
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https://www.reddit.com/r/Whatcouldgowrong/s/zFNgZdLFQ1
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Xdqwerty
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gonna watch gintama for the first time
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Psionic Roshambo
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@BigOnYa
, I always turn the lights up on those lol
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K3Nv2
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Two studio lights for one horror game
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Psionic Roshambo
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Lol
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K3Nv2
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https://youtu.be/9w0hKiTgxtE?si=ON3eq3tR1mZJi3h8
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K3Nv2
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Couch casting for horror
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K3Nv2
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Mig switch already has a v2 lol
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How we doin' in here?
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https://videocardz.com/newz/amd-introduces-ryzen-9000-zen5-desktop-cpus-granite-ridge
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hz my nuts
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Tylenol
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Couch casting horror, lol
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You need better couch potatoes la
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Tbh isn't that already couch casting
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She sat on a couch must be a hoe
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Damn, stay on that plastic. (If you know, you know)
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I played the intro to far cry 5, that is like some crazy Jim Jones cult shit. Still its petty damn good. You get to shot them crazy f ers.
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I played the intro to far cry 5, that is like some crazy Jim Jones cult shit. Still its petty...
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