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<blockquote data-quote="send0r" data-source="post: 7702051" data-attributes="member: 364852"><p>thanks man, really appreciating it <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite48" alt=":)" title="smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>yep, the mod is based on the original source and usually updated once fix releases a new update <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite48" alt=":)" title="smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>And now to what I really wanted to post <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite55" alt=":D" title="big grin :D" loading="lazy" data-shortname=":D" /></p><p>First it's very nice to have a stable internet connection again. The last time I wasn't online, because I travelled and worked a lot the last few weeks. Even though I took the time and tried to implement the loader themes from MasterMod. I hope its okay for [USER=294841]@AbdallahTerro[/USER] that I - how do these big tech companies call it? - got inspired by his code which prints out the loading bar. In theory it *should* work, but at the moment, I don't have access to my wii u to test it out. So I'd be very thankful if someone could test this updated version of the mod. (Link: <a href="http://test.send0r.de/" target="_blank">test.send0r.de</a>)</p><p>MMMod is compatible with the filenames of mastermod (NinBackBar.png, NinBackNoBar.png, NinBackLight.png, NinBackDark.png and NinBlack.png). Background filenames will follow later. What I would like to know is: Does the mod boot games directly and through a loader? does the loading bar appear? are there some other problems I should take care of?</p><p>This test build is already based on latest nintendont v5.479. I will make this available for downloading with the integrated updater once I know that everything works fine. That's also one reason why there is no updated MMMod without these changes, as it also might cause confusions because of the same base versions.</p><p>Greetings from poland to everyone who test this out and helps with developing this mod <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite48" alt=":)" title="smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>UPDATE 4 hours after original post: found a bug and simplified the code a bit. Reuploaded to the test "website"</p></blockquote><p></p>
[QUOTE="send0r, post: 7702051, member: 364852"] thanks man, really appreciating it :) yep, the mod is based on the original source and usually updated once fix releases a new update :) And now to what I really wanted to post :D First it's very nice to have a stable internet connection again. The last time I wasn't online, because I travelled and worked a lot the last few weeks. Even though I took the time and tried to implement the loader themes from MasterMod. I hope its okay for [USER=294841]@AbdallahTerro[/USER] that I - how do these big tech companies call it? - got inspired by his code which prints out the loading bar. In theory it *should* work, but at the moment, I don't have access to my wii u to test it out. So I'd be very thankful if someone could test this updated version of the mod. (Link: [URL='http://test.send0r.de/']test.send0r.de[/URL]) MMMod is compatible with the filenames of mastermod (NinBackBar.png, NinBackNoBar.png, NinBackLight.png, NinBackDark.png and NinBlack.png). Background filenames will follow later. What I would like to know is: Does the mod boot games directly and through a loader? does the loading bar appear? are there some other problems I should take care of? This test build is already based on latest nintendont v5.479. I will make this available for downloading with the integrated updater once I know that everything works fine. That's also one reason why there is no updated MMMod without these changes, as it also might cause confusions because of the same base versions. Greetings from poland to everyone who test this out and helps with developing this mod :) UPDATE 4 hours after original post: found a bug and simplified the code a bit. Reuploaded to the test "website" [/QUOTE]
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