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S
@
salazarcosplay :
and you convince your owner to help you break out of the virtual world to real world
Today at 8:10 PM
@
BigOnYa :
Eyes - "yawn"
+1
Today at 8:10 PM
S
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salazarcosplay :
you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
Today at 8:11 PM
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Xdqwerty :
btw
@BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
Today at 8:19 PM
S
@
salazarcosplay :
i the protagonist
Today at 8:20 PM
S
@
salazarcosplay :
human, robot, cyborg
Today at 8:20 PM
S
@
salazarcosplay :
human with cyborg enhancements
Today at 8:20 PM
S
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salazarcosplay :
or like terminatior
Today at 8:20 PM
S
@
salazarcosplay :
with living tissue
Today at 8:20 PM
Today at 8:21 PM
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BigOnYa :
@Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
Today at 8:22 PM
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Xdqwerty :
@BigOnYa , the character has the health behavior
Today at 8:23 PM
@
BigOnYa :
I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
Today at 8:24 PM
Today at 8:28 PM
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Xdqwerty :
@BigOnYa , the "greenflatbar" is one of the preset health bars btw
Today at 8:28 PM
@
BigOnYa :
Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
+1
Today at 8:30 PM
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Xdqwerty :
@BigOnYa , why does the health behavior exist if you can just use a variable?
Today at 8:41 PM
@
Xdqwerty :
and nope the number still doesnt change
Today at 8:52 PM
@
Xdqwerty :
ok im gonna make my own asset
Today at 8:59 PM
@
Xdqwerty :
nvm i think i fixed it
Today at 9:15 PM
Today at 9:17 PM
Today at 9:23 PM
S
@
salazarcosplay :
how are you\
45 minutes ago
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