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Nintendo 3DS
Pokémon Nova Sun & Umbra Moon: Fully-featured, challenging Sun/Moon ROMhacks!
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<blockquote data-quote="Reserved" data-source="post: 7697389" data-attributes="member: 362861"><p>Really happy to hear that progress has started. I'm gonna hold off on playing through USUM until the mods are available; I want to have the same amazing first-experience with this game that I did with RR/SS. Had a lot of trouble going through NS/UM after playing the base games because of all the cutscenes, even though the design of everything was fantastic.</p><p></p><p>Random question, though. One thing I noticed is that in NS/UM, the title screen is completely different. Compare this to RR/SS, where it was just the logo that was changed. I'm assuming that Sun and Moon's title screen is a movie file, whereas Alpha Sapphire and Omega Ruby have a UI file...otherwise I'm kinda curious as to why you decided to change the entire title sequence. Will this also happen with US/UM's hardmodes?</p></blockquote><p></p>
[QUOTE="Reserved, post: 7697389, member: 362861"] Really happy to hear that progress has started. I'm gonna hold off on playing through USUM until the mods are available; I want to have the same amazing first-experience with this game that I did with RR/SS. Had a lot of trouble going through NS/UM after playing the base games because of all the cutscenes, even though the design of everything was fantastic. Random question, though. One thing I noticed is that in NS/UM, the title screen is completely different. Compare this to RR/SS, where it was just the logo that was changed. I'm assuming that Sun and Moon's title screen is a movie file, whereas Alpha Sapphire and Omega Ruby have a UI file...otherwise I'm kinda curious as to why you decided to change the entire title sequence. Will this also happen with US/UM's hardmodes? [/QUOTE]
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