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Nintendo Wii U
[RELEASE] Cemu - Wii U emulator
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<blockquote data-quote="JPXZ" data-source="post: 7750960" data-attributes="member: 438387"><p>Merry Christmas</p><p># Cemu detailed changelog for 1.11.3</p><p># Patreon release date: 2017-12-25</p><p># Public release date: 2018-01-01</p><p></p><p>general: NFC menu now has shortcuts to recently loaded NFC files</p><p></p><p>CPU/JIT: Added support for multi-threaded CPU emulation with recompiler</p><p> Dual-core mode will allocate one thread for the main PPC core (1) and one thread for core 0 and 2</p><p> Triple-core mode allocates one thread for each PPC core</p><p></p><p>coreinit: Added API MCP_Get4SecondOffStatus, MCP_DeviceList, MCP_FullDeviceList, MCP_UpdateCheckContext, MCP_TitleListUpdateGetNext, MCP_GetOverlayAppInfo, IM_GetRuntimeParameter</p><p> </p><p>GX2: Added new graphic pack texture rule options:</p><p> 'overwriteLodBias' Replace the lod bias</p><p> 'overwriteRelativeLodBias' Add value to game's lod bias rather than overwriting it</p><p> Typical valid values are in range -16.0 to 16.0</p><p>GX2: Cache drawcall index data across frames if GPU buffer cache accuracy is set to low</p><p>GX2: uf_windowSpaceToClipSpaceTransform is no longer affected by render target rescaling</p><p>GX2: Added API GX2QueryBeginConditionalRender, GX2QueryEndConditionalRender</p><p>GX2: Fixed order in which flip and vsync event callbacks are called</p><p>GX2: Various smaller optimizations</p><p></p><p>nn_boss: Added IOSU boss/nim module</p><p>nn_boss: If online mode is enabled, Cemu will now download and decrypt BOSS (SpotPass) files</p><p>nn_boss: Added task and task setting API</p><p></p><p>nn_acp: Added API ACPCheckTitleNotReferAccountLaunch, ACPGetLaunchMetaData, ACPGetLaunchMetaXml, ACPGetTitleMetaDirByDevice, ACPGetTitleMetaXmlByDevice</p><p></p><p>nlibcurl: Fixed calloc/malloc/free using wrong allocator (now correctly uses MEMAllocFromDefaultHeap/MEMFreeToDefaultHeap)</p><p></p><p>sysapp: Added API SYSGetUPIDFromTitleID</p></blockquote><p></p>
[QUOTE="JPXZ, post: 7750960, member: 438387"] Merry Christmas # Cemu detailed changelog for 1.11.3 # Patreon release date: 2017-12-25 # Public release date: 2018-01-01 general: NFC menu now has shortcuts to recently loaded NFC files CPU/JIT: Added support for multi-threaded CPU emulation with recompiler Dual-core mode will allocate one thread for the main PPC core (1) and one thread for core 0 and 2 Triple-core mode allocates one thread for each PPC core coreinit: Added API MCP_Get4SecondOffStatus, MCP_DeviceList, MCP_FullDeviceList, MCP_UpdateCheckContext, MCP_TitleListUpdateGetNext, MCP_GetOverlayAppInfo, IM_GetRuntimeParameter GX2: Added new graphic pack texture rule options: 'overwriteLodBias' Replace the lod bias 'overwriteRelativeLodBias' Add value to game's lod bias rather than overwriting it Typical valid values are in range -16.0 to 16.0 GX2: Cache drawcall index data across frames if GPU buffer cache accuracy is set to low GX2: uf_windowSpaceToClipSpaceTransform is no longer affected by render target rescaling GX2: Added API GX2QueryBeginConditionalRender, GX2QueryEndConditionalRender GX2: Fixed order in which flip and vsync event callbacks are called GX2: Various smaller optimizations nn_boss: Added IOSU boss/nim module nn_boss: If online mode is enabled, Cemu will now download and decrypt BOSS (SpotPass) files nn_boss: Added task and task setting API nn_acp: Added API ACPCheckTitleNotReferAccountLaunch, ACPGetLaunchMetaData, ACPGetLaunchMetaXml, ACPGetTitleMetaDirByDevice, ACPGetTitleMetaXmlByDevice nlibcurl: Fixed calloc/malloc/free using wrong allocator (now correctly uses MEMAllocFromDefaultHeap/MEMFreeToDefaultHeap) sysapp: Added API SYSGetUPIDFromTitleID [/QUOTE]
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