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Nintendo Wii U
[RELEASE] UWUVCI + Injectiine
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<blockquote data-quote="NicoAICP" data-source="post: 9000012" data-attributes="member: 404553"><p>Here is a little SneakPeak for a new Feature of UWUVCI AIO 2.0:</p><p></p><p>You can add your own Bases to UWUVCI from now on (better said as soon as the new version releases) as long as said Base is available on the Nintendo E-Shop! </p><p></p><p>How does this work:</p><p>The new Version of UWUVCI AIO doesn't contain the bases hard-coded, instead it reads them from .vcb<console> files, which are located under "<Path to UWUVCI AIO>/bases" (e.g. C:/UWUVCI/bases/bases.vcbnds).</p><p>I created a Tool, called <strong>UWUVCI BaseConfigCreator</strong>, which allows you guys to do that. </p><p>To Add a Base you need to enter following Information:</p><ul> <li data-xf-list-type="ul">Game Name</li> <li data-xf-list-type="ul">Game Region</li> <li data-xf-list-type="ul">Title ID</li> <li data-xf-list-type="ul">Title Key</li> </ul><p>You also need to set the Console, so the right file gets created.</p><p>After you entered the bases, you just click on Export Base file, which creates a file located under "<Path to BaseConfigCreator>/config"</p><p></p><p>On another note, this feature allows another thing:</p><p></p><p><strong>Updating the Base List</strong></p><p></p><p>As of now, the current version of UWUVCI, the bases are hard-coded, which needed a full update of UWUVCI.</p><p>With the new version however you can just go to the Settings and click on the "Update Base Files" Button which updates all the base files ( THIS WILL OVERWRITE YOUR CUSTOM BASE FILES! ) instead of Updating the whole Program.</p><p></p><p>I can sadly not give a Release Date of the New Version, but I hope you guys can wait a bit longer.</p><p></p><p>Download UWUVCI BaseConfigCreator <a href="https://github.com/stuff-by-3-random-dudes/UWUVCI-BaseConfigCreator/releases" target="_blank">here</a></p></blockquote><p></p>
[QUOTE="NicoAICP, post: 9000012, member: 404553"] Here is a little SneakPeak for a new Feature of UWUVCI AIO 2.0: You can add your own Bases to UWUVCI from now on (better said as soon as the new version releases) as long as said Base is available on the Nintendo E-Shop! How does this work: The new Version of UWUVCI AIO doesn't contain the bases hard-coded, instead it reads them from .vcb<console> files, which are located under "<Path to UWUVCI AIO>/bases" (e.g. C:/UWUVCI/bases/bases.vcbnds). I created a Tool, called [B]UWUVCI BaseConfigCreator[/B], which allows you guys to do that. To Add a Base you need to enter following Information: [LIST] [*]Game Name [*]Game Region [*]Title ID [*]Title Key [/LIST] You also need to set the Console, so the right file gets created. After you entered the bases, you just click on Export Base file, which creates a file located under "<Path to BaseConfigCreator>/config" On another note, this feature allows another thing: [B]Updating the Base List[/B] As of now, the current version of UWUVCI, the bases are hard-coded, which needed a full update of UWUVCI. With the new version however you can just go to the Settings and click on the "Update Base Files" Button which updates all the base files ( THIS WILL OVERWRITE YOUR CUSTOM BASE FILES! ) instead of Updating the whole Program. I can sadly not give a Release Date of the New Version, but I hope you guys can wait a bit longer. Download UWUVCI BaseConfigCreator [URL='https://github.com/stuff-by-3-random-dudes/UWUVCI-BaseConfigCreator/releases']here[/URL] [/QUOTE]
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