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Skyward Sword HD will have a $25 amiibo that unlocks new fast travel features
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<blockquote data-quote="Taleweaver" data-source="post: 9478586" data-attributes="member: 237261"><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":blink:" title="blink :blink:" loading="lazy" data-shortname=":blink:" /></p><p></p><p>But...but...why??? <img src="/styles/default/gbatemp/smileys/wacko.gif" class="smilie" loading="lazy" alt=":wacko:" title="wacko :wacko:" data-shortname=":wacko:" /></p><p></p><p>Look: I've played through skyward sword on the wii. And what three pages of comment neglect to mention: the game isn't an open world Zelda game. That floating island acts as a hub-world of sorts, with three completely separate worlds below. It has enough exploring to check of the "it has exploring" checkbox, but just little over the minimum. You never need to revisit an earlier world aside for the story (each world housed two dungeons, IIRC), so there's no "oh, I've got a grappling hook...better check every nook and cranny up to this point" bullshit going on. Well...of course there are treasures everywhere, but those were much more shallow than in other games(1). So there's less roaming and grinding going on than in most other Zelda games. I didn't mind at all (I certainly never felt I wanted to revisit earlier areas, for example). But a fast travel option would be a "meh" addition at best.</p><p></p><p>...but it's on a stupid amiibo that costs 25 bucks? As in: half the price of the actual game??? I...am lost. It's way too expensive as a doll (as a father of a daughter, I've unfortunately become an expert on doll prices <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite14" alt=":P" title="tongue :P" loading="lazy" data-shortname=":P" /> ), and the progress in the game is shallow and weak at best. So...why?</p><p></p><p>Fuck...it even goes above myself. Earlier, I always thought that as my child would reach 5 or 6 years, we'd be playing video games together (kind of like what's happening with my nephew and niece of that age). But I expected this sort of shit from EA, ubisoft and a handful other companies that were more concerned with getting our money than providing anything good. Nintendo was my bastion of hope. One I could safely show my kid and trust they'd provide great gameplay value. Amiibo's were never my thing (I'm a standard male in that regard), but I got it had appeal.</p><p></p><p>But this? 25 bucks for a piece of plastic?</p><p></p><p>Fuck...</p><p></p><p></p><p>(1): it's an unrelated issue, but when you open up a chest outside a dungeon, your "reward" is that the hub-world gets prettified, which gives you a bonus. But this means that to improve something, you need to do double the searching work.</p></blockquote><p></p>
[QUOTE="Taleweaver, post: 9478586, member: 237261"] :blink: But...but...why??? :wacko: Look: I've played through skyward sword on the wii. And what three pages of comment neglect to mention: the game isn't an open world Zelda game. That floating island acts as a hub-world of sorts, with three completely separate worlds below. It has enough exploring to check of the "it has exploring" checkbox, but just little over the minimum. You never need to revisit an earlier world aside for the story (each world housed two dungeons, IIRC), so there's no "oh, I've got a grappling hook...better check every nook and cranny up to this point" bullshit going on. Well...of course there are treasures everywhere, but those were much more shallow than in other games(1). So there's less roaming and grinding going on than in most other Zelda games. I didn't mind at all (I certainly never felt I wanted to revisit earlier areas, for example). But a fast travel option would be a "meh" addition at best. ...but it's on a stupid amiibo that costs 25 bucks? As in: half the price of the actual game??? I...am lost. It's way too expensive as a doll (as a father of a daughter, I've unfortunately become an expert on doll prices :P ), and the progress in the game is shallow and weak at best. So...why? Fuck...it even goes above myself. Earlier, I always thought that as my child would reach 5 or 6 years, we'd be playing video games together (kind of like what's happening with my nephew and niece of that age). But I expected this sort of shit from EA, ubisoft and a handful other companies that were more concerned with getting our money than providing anything good. Nintendo was my bastion of hope. One I could safely show my kid and trust they'd provide great gameplay value. Amiibo's were never my thing (I'm a standard male in that regard), but I got it had appeal. But this? 25 bucks for a piece of plastic? Fuck... (1): it's an unrelated issue, but when you open up a chest outside a dungeon, your "reward" is that the hub-world gets prettified, which gives you a bonus. But this means that to improve something, you need to do double the searching work. [/QUOTE]
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Texasauras
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BigOnYa
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Only thing drive me crazy is all these new horror games nowadays is its so dark, all time. I can't even play them. I understand they trying to create spooky but be creative a little, not just darkness with pop out scare scenes.
+1
Today at 1:59 AM
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Xdqwerty
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@BigOnYa
, either that or mascot horror
+1
Today at 2:13 AM
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Psionic Roshambo
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https://www.reddit.com/r/Whatcouldgowrong/s/zFNgZdLFQ1
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Xdqwerty
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gonna watch gintama for the first time
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Psionic Roshambo
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@BigOnYa
, I always turn the lights up on those lol
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K3Nv2
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Two studio lights for one horror game
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Psionic Roshambo
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Lol
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K3Nv2
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K3Nv2
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Couch casting for horror
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Mig switch already has a v2 lol
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How we doin' in here?
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Couch casting horror, lol
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You need better couch potatoes la
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Tbh isn't that already couch casting
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She sat on a couch must be a hoe
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Damn, stay on that plastic. (If you know, you know)
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IS ANYONE ON TWITCH.COM TWITCH.COM/THESUSHIDRAGON
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Psionic Roshambo
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@BigOnYa, FarCry 5 is an awesome game with multiple endings!
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