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<blockquote data-quote="Jtoomer" data-source="post: 7690844" data-attributes="member: 428832"><p><strong>Label</strong>: Out of Memory Exception</p><p><strong>Sm4shexplorer version used</strong>: v.0.07.1</p><p><strong>Game version</strong>: 304</p><p><strong>Game region</strong>: USA</p><p><strong>Language used</strong>: English</p><p><strong>Environment setting</strong>: Full Dump + Patch</p><p><strong></strong></p><p><strong>Did it ever work at all:</strong> I've gotten Sm4shExplorer to work in the past but this is a fresh install</p><p><strong>Screens</strong>: I've been encountering an out of memory error, likely best shown in the included log data.</p><p><strong>Logs</strong>:</p><p>11/15/2017 10:35:39 AM INFO : Packing 'data/param/' with 65 new files...</p><p>11/15/2017 10:35:44 AM INFO : Extracting 7846 files from render/...</p><p>11/15/2017 10:38:19 AM INFO : Done!</p><p>11/15/2017 10:38:20 AM INFO : Packing 'data/render/' with 1289 new files...</p><p>11/15/2017 10:39:28 AM ERROR: Error while building the mod: Exception of type 'System.OutOfMemoryException' was thrown.</p><p></p><p>Additional Info: Attempting the compile for the 3rd time to generate a new log. Each time has taken about an hour and the error is thrown once it reaches the "param" folder and attempts to update it, this was true for the previous two attempts as well. The two things I can think of is that there is some kind of infinite loop and the program just runs itself into the ground or that Sm4shExplorer just cannot handle more than a certain amount of files.</p><p></p><p>The pack I am compiling is fairly large but not enough where I expect it to be a problem, it is a skin/stage pack (maybe a bit haphazardly) mixed with the character re-balancing of Tr4sh. I've gotten a pack just like this to work before.</p><p></p><p>Update: I monitored the RAM and CPU usage during the last attempt to see if I notice anything. It does seem to spike a bit but still never uses more than about 3/4 of a GB which my computer can easily handle. Is there a way to allocate more RAM to the program?</p></blockquote><p></p>
[QUOTE="Jtoomer, post: 7690844, member: 428832"] [B]Label[/B]: Out of Memory Exception [B]Sm4shexplorer version used[/B]: v.0.07.1 [B]Game version[/B]: 304 [B]Game region[/B]: USA [B]Language used[/B]: English [B]Environment setting[/B]: Full Dump + Patch [B] Did it ever work at all:[/B] I've gotten Sm4shExplorer to work in the past but this is a fresh install [B]Screens[/B]: I've been encountering an out of memory error, likely best shown in the included log data. [B]Logs[/B]: 11/15/2017 10:35:39 AM INFO : Packing 'data/param/' with 65 new files... 11/15/2017 10:35:44 AM INFO : Extracting 7846 files from render/... 11/15/2017 10:38:19 AM INFO : Done! 11/15/2017 10:38:20 AM INFO : Packing 'data/render/' with 1289 new files... 11/15/2017 10:39:28 AM ERROR: Error while building the mod: Exception of type 'System.OutOfMemoryException' was thrown. Additional Info: Attempting the compile for the 3rd time to generate a new log. Each time has taken about an hour and the error is thrown once it reaches the "param" folder and attempts to update it, this was true for the previous two attempts as well. The two things I can think of is that there is some kind of infinite loop and the program just runs itself into the ground or that Sm4shExplorer just cannot handle more than a certain amount of files. The pack I am compiling is fairly large but not enough where I expect it to be a problem, it is a skin/stage pack (maybe a bit haphazardly) mixed with the character re-balancing of Tr4sh. I've gotten a pack just like this to work before. Update: I monitored the RAM and CPU usage during the last attempt to see if I notice anything. It does seem to spike a bit but still never uses more than about 3/4 of a GB which my computer can easily handle. Is there a way to allocate more RAM to the program? [/QUOTE]
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