Snes9x emulator video modes ? Difference between the different emulator forks?

clandestine

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1. What fork do people generally use here? I've always used GX, but am aware that there is RX and TX. Pros and cons of each? I know GX is the oldest.

2. Can someone explain the rendering and filtering mode for me? What is each setting doing? Which should I use to have the most accurate picture on an LCD TV? I have it currently set to unfiltered and TV Mode (to give it the CRT looking effect). I had rendering it set to Original Mode but it made the menu and game switch between progressive scan and interlaced every time I toggled the menu which was annoying.

Thanks.
 
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niuus

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1. What fork do people generally use here? I've always used GX, but am aware that there is RX and TX. Pros and cons of each? I know GX is the oldest.
Read here.

2. Can someone explain the rendering and filtering mode for me? What is each setting doing? Which should I use to have the most accurate picture on an LCD TV? I have it currently set to unfiltered and TV Mode (to give it the CRT looking effect). I had rendering it set to Original Mode but it made the menu and game switch between progressive scan and interlaced every time I toggled the menu which was annoying.
Read here.
 

SaulFabre

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I have the pending release of NeoCDRX
Yay!!! another forgotten emulator for Wii being relived :D

upgrading someday FCEURX to my liking
FCE Ultra RX... that's a really forgotten emulator of yours... i dream the next version of FCEURX include the same autoboot argument support like Snes9x RX has from 5.0.0.
 

clandestine

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Thank you so much! That's pretty much what I was looking for in explaining the difference between forks! I appreciate all the work that you developers do on this software so users like me can use my old game hardware to its fullest potential. Really -- I can't tell you how much I appreciate it. I tried your fork a while ago but can't remember why I switched back to GX. May have been because the homebrew channel didn't have a forwarder handy and I was too lazy to unplug my HD and manually grab a wad. Haha. But I think I might make the switch since it seems like yours is the most actively developed these days.

In terms of rendering / filtering.... Render is how the image is generated by the emulator and filter is post processing applied on top of that generated image? Do I understand correctly?
 
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niuus

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FCE Ultra RX... that's a really forgotten emulator of yours... i dream the next version of FCEURX include the same autoboot argument support like Snes9x RX has from 5.0.0.
Yeah, all of that will be there, including most things that are now a Snes9X RX staple.

In terms of rendering / filtering.... Render is how the image is generated by the emulator and filter is post processing applied on top of that generated image? Do I understand correctly?
Just so you know, the official Github also has forwarders available for Wii and Wii U in every release, in case you use those.

And about your question, yeah, pretty much. Filters tend to be a bit heavy on the CPU, since we don't use any kind of GPU acceleration. The one I particularly use the most is Scanlines 25%.
 
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