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Sony PS Vita
[SUGGESTION] Right Analog stick support for Splinter Cell: Essentials
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<blockquote data-quote="KabutoKun" data-source="post: 7305345" data-attributes="member: 422853"><p>Nice to see interest around here for right analog patches <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite48" alt=":)" title="smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I've seen several requests for a patch for MGS Peace Walker, but an user already made one for it some months ago and posted it at the PPSSPP forums; it works great on PPSSPP and should work for <strong>Vita</strong> too. Patches available for PW <a href="http://forums.ppsspp.org/showthread.php?tid=1019&pid=123357#pid123357" target="_blank">USA</a> and <a href="http://forums.ppsspp.org/showthread.php?tid=1019&pid=126221#pid126221" target="_blank">EUR</a> releases. The same user posted patches for Ghost in the Shell Stand Alone Complex <a href="http://forums.ppsspp.org/showthread.php?tid=1847&pid=122555#pid122555" target="_blank">USA</a>, right analog acceleration for Initial D: Street Stage <a href="http://forums.ppsspp.org/showthread.php?tid=1513&pid=122781#pid122781" target="_blank">HERE</a>, and maybe others.</p><p></p><p>I've made enhancements to the patches released by theFlow and porting them to CW cheat as assembly code so they can be used with PPSSPP too. For example, my yet to be released patch for Assassin's Creed Bloodlines is a true analog patch, not just a digital mapping to the right analog like the one already available.</p><p></p><p>Also, I have made a couple of patches for other games on my own, I just have to port them to other game region/releases to post them all at once. Marvel Ultimate Alliance series, partially working patch for Syphon Filter Dark Mirror (should be easy to port it to Logan's Shadow and Resistance once it's done) and some WIP research on some other games: Star Wars Battlefront series, Medal of Honor Heroes, Kingdom Hearts BBS, Ratched and Clank Size Matters (which will help for Daxter, Secret Agent Clank and Jak and Daxter The Lost Frontier), etc.</p><p></p><p>I will post all my right analog patches <a href="http://forums.ppsspp.org/showthread.php?tid=22787&pid=126027#pid126027" target="_blank">HERE</a>, including my ports of the remastered plugins by theFlow. Lack of time and a stable internet connection has limited my contributions for some weeks, but I'll try to post them ASAP.</p><p></p><p>Every game has its own code structure of reading analog inputs and processing them, so some games are easy to patch while others are incredible hard, but I'm willing to take a look to the games that needs them the most. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite14" alt=":P" title="tongue :P" loading="lazy" data-shortname=":P" /></p></blockquote><p></p>
[QUOTE="KabutoKun, post: 7305345, member: 422853"] Nice to see interest around here for right analog patches :) I've seen several requests for a patch for MGS Peace Walker, but an user already made one for it some months ago and posted it at the PPSSPP forums; it works great on PPSSPP and should work for [B]Vita[/B] too. Patches available for PW [URL='http://forums.ppsspp.org/showthread.php?tid=1019&pid=123357#pid123357']USA[/URL] and [URL='http://forums.ppsspp.org/showthread.php?tid=1019&pid=126221#pid126221']EUR[/URL] releases. The same user posted patches for Ghost in the Shell Stand Alone Complex [URL='http://forums.ppsspp.org/showthread.php?tid=1847&pid=122555#pid122555']USA[/URL], right analog acceleration for Initial D: Street Stage [URL='http://forums.ppsspp.org/showthread.php?tid=1513&pid=122781#pid122781']HERE[/URL], and maybe others. I've made enhancements to the patches released by theFlow and porting them to CW cheat as assembly code so they can be used with PPSSPP too. For example, my yet to be released patch for Assassin's Creed Bloodlines is a true analog patch, not just a digital mapping to the right analog like the one already available. Also, I have made a couple of patches for other games on my own, I just have to port them to other game region/releases to post them all at once. Marvel Ultimate Alliance series, partially working patch for Syphon Filter Dark Mirror (should be easy to port it to Logan's Shadow and Resistance once it's done) and some WIP research on some other games: Star Wars Battlefront series, Medal of Honor Heroes, Kingdom Hearts BBS, Ratched and Clank Size Matters (which will help for Daxter, Secret Agent Clank and Jak and Daxter The Lost Frontier), etc. I will post all my right analog patches [URL='http://forums.ppsspp.org/showthread.php?tid=22787&pid=126027#pid126027']HERE[/URL], including my ports of the remastered plugins by theFlow. Lack of time and a stable internet connection has limited my contributions for some weeks, but I'll try to post them ASAP. Every game has its own code structure of reading analog inputs and processing them, so some games are easy to patch while others are incredible hard, but I'm willing to take a look to the games that needs them the most. :P [/QUOTE]
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