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Super Mario 64 has been decompiled
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<blockquote data-quote="FAST6191" data-source="post: 8767491" data-attributes="member: 32303"><p>Did a little compare between a handful of bigger and more important looking files (I opened both zips and chucked choice files on separate screens so I could look back and forth). No dates in the leaked version and github says all today which means we will have to have some fun with proper tools.</p><p></p><p>In some cases the github version is a bit cleaner formatting, other cases there are some curious choices like having parts of tables/arrays on new lines (I don't much care about the tabs vs spaces debate). The original did not especially lack here though.</p><p></p><p>Not seeing much in the way of new/better function names, comments and what have you -- some of the sounds might be better named but it was not particularly opaque before or anything. mario_step.c has some more comments I guess, though they are mostly concerned with the unknown leftover code that might well have been dealing with the Mario 64 beta's trampoline. paintings.c was quite a bit different.</p><p>The leaked version for mario_action_airborne has #if VERSION_US around the place where the github version opts for #ifndef VERSION_JP which might well confuse some simpler source management tools. Be sure what you versions you are all using if doing a collaborative effort (I would suggest the github)</p></blockquote><p></p>
[QUOTE="FAST6191, post: 8767491, member: 32303"] Did a little compare between a handful of bigger and more important looking files (I opened both zips and chucked choice files on separate screens so I could look back and forth). No dates in the leaked version and github says all today which means we will have to have some fun with proper tools. In some cases the github version is a bit cleaner formatting, other cases there are some curious choices like having parts of tables/arrays on new lines (I don't much care about the tabs vs spaces debate). The original did not especially lack here though. Not seeing much in the way of new/better function names, comments and what have you -- some of the sounds might be better named but it was not particularly opaque before or anything. mario_step.c has some more comments I guess, though they are mostly concerned with the unknown leftover code that might well have been dealing with the Mario 64 beta's trampoline. paintings.c was quite a bit different. The leaked version for mario_action_airborne has #if VERSION_US around the place where the github version opts for #ifndef VERSION_JP which might well confuse some simpler source management tools. Be sure what you versions you are all using if doing a collaborative effort (I would suggest the github) [/QUOTE]
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if i have time for that
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