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Nintendo DS
The DSi deserves a better SNES emulator
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<blockquote data-quote="The Real Jdbye" data-source="post: 10280035" data-attributes="member: 248256"><p>I think it's unlikely that any SNES emulator for DSi could run Super Mario RPG (or SuperFX games like Star Fox), these tend to be the most demanding SNES games to run and far more powerful platforms than the DSi, such as the PSP or GP2X, or the DSTWO flashcart, still struggled to run them at playable framerates. </p><p></p><p>Those games aside, there certainly is a lot of room for improvements though. I think SnemulDS is a marvel, it's amazing what it was able to do on the weak DS, full speed SNES emulation is something I would have just thought not possible on the DS up until that point. But in the process, many compromises had to be made which affected compatibility. On the more powerful DSi, some of these compromises would not have needed to be made, potentially improving the compatibility (and depending less on game specific hacks and workarounds which would make the emulator easier to maintain) </p><p></p><p>I think high compatibility with non-special chip games and the simpler special chips would be a realistic goal for a new emulator. This would be the vast majority of the SNES library, leaving out maybe a few dozen games, sadly some popular games are among the ones that would just be too demanding, but still a much greater library (and with less issues in the games that already worked) than SnemulDS.</p></blockquote><p></p>
[QUOTE="The Real Jdbye, post: 10280035, member: 248256"] I think it's unlikely that any SNES emulator for DSi could run Super Mario RPG (or SuperFX games like Star Fox), these tend to be the most demanding SNES games to run and far more powerful platforms than the DSi, such as the PSP or GP2X, or the DSTWO flashcart, still struggled to run them at playable framerates. Those games aside, there certainly is a lot of room for improvements though. I think SnemulDS is a marvel, it's amazing what it was able to do on the weak DS, full speed SNES emulation is something I would have just thought not possible on the DS up until that point. But in the process, many compromises had to be made which affected compatibility. On the more powerful DSi, some of these compromises would not have needed to be made, potentially improving the compatibility (and depending less on game specific hacks and workarounds which would make the emulator easier to maintain) I think high compatibility with non-special chip games and the simpler special chips would be a realistic goal for a new emulator. This would be the vast majority of the SNES library, leaving out maybe a few dozen games, sadly some popular games are among the ones that would just be too demanding, but still a much greater library (and with less issues in the games that already worked) than SnemulDS. [/QUOTE]
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