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The Legend of Zelda: Link's Awakening is getting a remake
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<blockquote data-quote="buckchow" data-source="post: 8513349" data-attributes="member: 326130"><p>I'm not buying that at all. There is definitely no hint of simulated closeness to my eyes. There's just blurring that makes it hard to look at the screen if my eyes look anywhere but dead-center. It's physically unsettling and one of the most distracting and immersion-breaking visual effects that some games make use of.</p><p></p><p>No, it's not giving me any GB vibes. I didn't hold that system a few inches from my face so that the periphery of the display was blurred. No recreating of the GB experience here.</p><p></p><p>For reference, I have no issues with the art style. I know that seems to be the concern for most people not happy with this reveal. Personally I would just need an option to turn off the blur and I'd be good to go, so that's a much easier fix than a do-over of the art. Nintendo isn't known for providing handy little options like that though, so I'm far from optimistic.</p></blockquote><p></p>
[QUOTE="buckchow, post: 8513349, member: 326130"] I'm not buying that at all. There is definitely no hint of simulated closeness to my eyes. There's just blurring that makes it hard to look at the screen if my eyes look anywhere but dead-center. It's physically unsettling and one of the most distracting and immersion-breaking visual effects that some games make use of. No, it's not giving me any GB vibes. I didn't hold that system a few inches from my face so that the periphery of the display was blurred. No recreating of the GB experience here. For reference, I have no issues with the art style. I know that seems to be the concern for most people not happy with this reveal. Personally I would just need an option to turn off the blur and I'd be good to go, so that's a much easier fix than a do-over of the art. Nintendo isn't known for providing handy little options like that though, so I'm far from optimistic. [/QUOTE]
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