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[tutorial] How to play melee (and other games) online on an actual gamecube!
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<blockquote data-quote="Rag" data-source="post: 9252811" data-attributes="member: 484230"><p>TLDR: I own everything required to do this and have done a bunch of troubleshooting for it in the past, but need to find someone to test with.</p><p></p><p>I found this thread by complete accident. I have no idea if anyone even cares about this anymore, but I tried doing this with someone a few months ago and figured I'd share my experience since I'm still interested in it.</p><p></p><p>First of all, you don't need to use the PSO method to load gcars, any method of running gamecube homebrew will work. I used a memory card exploit and a copy of zelda wind waker.</p><p></p><p>You must also be using an unmodified gamecube and real discs. I tried it with someone who has a mod chip installed, and it would give a black screen when he tried to load the game, legit disc or not. It will also not work on a wii using nintendont or devolution, since bba emulation in those is done on a game by game basis and neither of them coded in support for this.</p><p></p><p>I also had to disable dhcp in gcars settings and set the ip to my gamecube's local ip, as otherwise I would get stuck on "arping default gateway". Finally, both of us had to set up dmz for the gamecube, as when it was disabled we would not see the other player enter the lobby. </p><p></p><p>There seem to be scripts for more games on the fuzziqer site, 7 in total (I'd put a link but I don't post here enough to have that permission, just google fuzziqer software). Assuming they all work (which seems unconfirmed for all of them except melee and possibly sonic), the games are:</p><p>Super Smash Bros Melee (must be v1.0)</p><p>Sonic Adventure 2</p><p>Capcom VS SNK 2</p><p>F Zero GX</p><p>Soul Calibur 2</p><p>Super Monkey Ball 2</p><p>Ikaruga</p><p></p><p>I own all of these except for sonic and ikaruga, but the person I tested with only had f zero and monkey ball. Our test results were unsuccessful, f zero wouldn't recognize the other player, and while monkey ball showed the other player's menu movements, it would crash quickly. I wasn't able to conclude whether the issue was our fault or it was just those particular games not working right. </p><p></p><p>The only game that I've seen proof of working is melee which would make it the one that I want to test the most, but I haven't been able to find anyone else who owns both that specific disc as well as a gamecube broadband adapter, as these days all this stuff is expensive.</p></blockquote><p></p>
[QUOTE="Rag, post: 9252811, member: 484230"] TLDR: I own everything required to do this and have done a bunch of troubleshooting for it in the past, but need to find someone to test with. I found this thread by complete accident. I have no idea if anyone even cares about this anymore, but I tried doing this with someone a few months ago and figured I'd share my experience since I'm still interested in it. First of all, you don't need to use the PSO method to load gcars, any method of running gamecube homebrew will work. I used a memory card exploit and a copy of zelda wind waker. You must also be using an unmodified gamecube and real discs. I tried it with someone who has a mod chip installed, and it would give a black screen when he tried to load the game, legit disc or not. It will also not work on a wii using nintendont or devolution, since bba emulation in those is done on a game by game basis and neither of them coded in support for this. I also had to disable dhcp in gcars settings and set the ip to my gamecube's local ip, as otherwise I would get stuck on "arping default gateway". Finally, both of us had to set up dmz for the gamecube, as when it was disabled we would not see the other player enter the lobby. There seem to be scripts for more games on the fuzziqer site, 7 in total (I'd put a link but I don't post here enough to have that permission, just google fuzziqer software). Assuming they all work (which seems unconfirmed for all of them except melee and possibly sonic), the games are: Super Smash Bros Melee (must be v1.0) Sonic Adventure 2 Capcom VS SNK 2 F Zero GX Soul Calibur 2 Super Monkey Ball 2 Ikaruga I own all of these except for sonic and ikaruga, but the person I tested with only had f zero and monkey ball. Our test results were unsuccessful, f zero wouldn't recognize the other player, and while monkey ball showed the other player's menu movements, it would crash quickly. I wasn't able to conclude whether the issue was our fault or it was just those particular games not working right. The only game that I've seen proof of working is melee which would make it the one that I want to test the most, but I haven't been able to find anyone else who owns both that specific disc as well as a gamecube broadband adapter, as these days all this stuff is expensive. [/QUOTE]
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