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Valve to stop "policing" content on the Steam Store
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<blockquote data-quote="AbyssalMonkey" data-source="post: 8034961" data-attributes="member: 330198"><p>Then why should stores bother to display anything at all? They display things so they can sell them. If Valve is missing sales because people are passing over games they would have bought because it's surrounded by a bunch of shit, that should be a problem. People will go elsewhere when they see you aren't selling what they want. It's little to do with being an impulse buy, that is an issue you can't solve. What you can do is make people have a better opinion of the store when they do decide to impulse buy. Not only will it bring positive PR, but it will also make them far more willing to try new things from your store.</p><p></p><p></p><p>I feel the goal of "Find a bug" and "determine whether this game meets a quality standard" are two different goals. Those articles are talking about rigorously testing code until they break. While similar in nature, I don't think they serve the same purpose nor require the same set of skills and intensity of scrutiny.</p><p></p><p>The second point of mention you make is an interesting one. I feel it is effectively doing the same work what the QA team would be doing anyway. The data and reviews could be used as a faux representation of QA attitude. However, I think this is ultimately putting the cart before the horse. In order for that data to be generated, you would need to sell that game in the first place, which will ultimately negatively affect games that would have been sold otherwise if discoverability wasn't an issue. It's a retroactive solution rather than a preventative one, and one that would seemingly kill the seeds with the weeds.</p></blockquote><p></p>
[QUOTE="AbyssalMonkey, post: 8034961, member: 330198"] Then why should stores bother to display anything at all? They display things so they can sell them. If Valve is missing sales because people are passing over games they would have bought because it's surrounded by a bunch of shit, that should be a problem. People will go elsewhere when they see you aren't selling what they want. It's little to do with being an impulse buy, that is an issue you can't solve. What you can do is make people have a better opinion of the store when they do decide to impulse buy. Not only will it bring positive PR, but it will also make them far more willing to try new things from your store. I feel the goal of "Find a bug" and "determine whether this game meets a quality standard" are two different goals. Those articles are talking about rigorously testing code until they break. While similar in nature, I don't think they serve the same purpose nor require the same set of skills and intensity of scrutiny. The second point of mention you make is an interesting one. I feel it is effectively doing the same work what the QA team would be doing anyway. The data and reviews could be used as a faux representation of QA attitude. However, I think this is ultimately putting the cart before the horse. In order for that data to be generated, you would need to sell that game in the first place, which will ultimately negatively affect games that would have been sold otherwise if discoverability wasn't an issue. It's a retroactive solution rather than a preventative one, and one that would seemingly kill the seeds with the weeds. [/QUOTE]
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@
BigOnYa
:
I seen that, hope so too, the first was so epic back then.
Today at 1:56 AM
@
K3Nv2
:
Didn't look into much is it just a remake
Today at 1:57 AM
@
BigOnYa
:
Only thing drive me crazy is all these new horror games nowadays is its so dark, all time. I can't even play them. I understand they trying to create spooky but be creative a little, not just darkness with pop out scare scenes.
+1
Today at 1:59 AM
@
Xdqwerty
:
@BigOnYa
, either that or mascot horror
+1
Today at 2:13 AM
@
Psionic Roshambo
:
https://www.reddit.com/r/Whatcouldgowrong/s/zFNgZdLFQ1
Today at 2:19 AM
@
Xdqwerty
:
gonna watch gintama for the first time
Today at 2:20 AM
@
Psionic Roshambo
:
@BigOnYa
, I always turn the lights up on those lol
+1
Today at 2:21 AM
@
K3Nv2
:
Two studio lights for one horror game
Today at 2:22 AM
@
Psionic Roshambo
:
Lol
Today at 2:22 AM
@
K3Nv2
:
https://youtu.be/9w0hKiTgxtE?si=ON3eq3tR1mZJi3h8
Today at 2:26 AM
@
K3Nv2
:
Couch casting for horror
+1
Today at 2:26 AM
@
K3Nv2
:
Mig switch already has a v2 lol
Today at 2:53 AM
@
OGSniper
:
How we doin' in here?
Today at 2:59 AM
@
K3Nv2
:
https://videocardz.com/newz/amd-introduces-ryzen-9000-zen5-desktop-cpus-granite-ridge
+1
Today at 3:34 AM
@
K3Nv2
:
5.7Ghz sounds crazy
Today at 3:35 AM
@
Sicklyboy
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hz my nuts
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K3Nv2
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Tylenol
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K3Nv2
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Giganutz
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NinStar
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Today at 4:28 AM
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BigOnYa
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Couch casting horror, lol
Today at 5:52 AM
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ZeroT21
:
You need better couch potatoes la
+1
Today at 5:54 AM
@
BigOnYa
:
Tbh isn't that already couch casting
Today at 6:25 AM
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K3Nv2
:
She sat on a couch must be a hoe
+1
Today at 6:28 AM
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BigOnYa
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Damn, stay on that plastic. (If you know, you know)
Today at 6:34 AM
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BigOnYa
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I played the intro to far cry 5, that is like some crazy Jim Jones cult shit. Still its petty damn good. You get to shot them crazy f ers.
Today at 6:44 AM
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@
BigOnYa
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I played the intro to far cry 5, that is like some crazy Jim Jones cult shit. Still its petty...
Today at 6:44 AM
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