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<blockquote data-quote="notimp" data-source="post: 9304171" data-attributes="member: 101990"><p>If you want to get a sense of the insane scale of the game -</p><p>[MEDIA=youtube]mBzApd9miyg[/MEDIA]</p><p></p><p>The clothing system is set up in a way, that you can bring along clothing items that you like all the way through your playthrough. As long as they are 'basic' versions, which doesnt matter so much for armor rating, you can scale them up through crafting. People asking for a transmog system havent realized, that its already in there - common crafting materials arent that limited. Issue savegame bug prevents you from exploiting those systems to 'use them'. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite48" alt=":)" title="smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Back to the point I was making.. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="wink ;)" loading="lazy" data-shortname=";)" /> Those 63 items, all are 'viable' (automatically level scaled, later upgradeable, legendaries come with armor slots, which are most valuable), almost none of them are level gated. (Because their stats are dynamically scaled.) And you need guides for them, because on a normal playthrough, you might find two or three - if you are not looking too hard. This games scale is _massive_. The city is so large, you could litter 63 items, mostly in remote spots, and people need crowdsourcing efforts to find them And when they are found, you need a 40 minute video just to explain locations.</p><p></p><p>And those are just the legendary armor pieces (the ones manually placed).</p><p></p><p>And only armor pieces. Overall there are 190 'secret stashes', randomly littered around the world to encourage exploration.</p></blockquote><p></p>
[QUOTE="notimp, post: 9304171, member: 101990"] If you want to get a sense of the insane scale of the game - [MEDIA=youtube]mBzApd9miyg[/MEDIA] The clothing system is set up in a way, that you can bring along clothing items that you like all the way through your playthrough. As long as they are 'basic' versions, which doesnt matter so much for armor rating, you can scale them up through crafting. People asking for a transmog system havent realized, that its already in there - common crafting materials arent that limited. Issue savegame bug prevents you from exploiting those systems to 'use them'. :) Back to the point I was making.. ;) Those 63 items, all are 'viable' (automatically level scaled, later upgradeable, legendaries come with armor slots, which are most valuable), almost none of them are level gated. (Because their stats are dynamically scaled.) And you need guides for them, because on a normal playthrough, you might find two or three - if you are not looking too hard. This games scale is _massive_. The city is so large, you could litter 63 items, mostly in remote spots, and people need crowdsourcing efforts to find them And when they are found, you need a 40 minute video just to explain locations. And those are just the legendary armor pieces (the ones manually placed). And only armor pieces. Overall there are 190 'secret stashes', randomly littered around the world to encourage exploration. [/QUOTE]
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