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Nintendo 3DS
[WIP] ButtonSwap3DS - Remap buttons on your 3DS
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<blockquote data-quote="mcaboosec" data-source="post: 7277953" data-attributes="member: 215647"><p>Alright, let's see what's going on.</p><p></p><p>Your first mapping is correct, but the second mapping is looking for Up+R to press up. It should be</p><p>[code]ldr r4, =0x80</p><p>ldr r5, =0x200[/code]</p><p></p><p>I found a bug while troubleshooting some other mappings which resulted in the c-pad being moved down-left any time a button was held. Have you downloaded the new codebase from GitHub?</p><p></p><p>I've thought about adding this, but I just don't know how it would be possible. I would probably have to allocate some memory to keep track of button hold times, but I'm not sure if it could be done.</p><p></p><p>The order in which the buttons are pressed shouldn't matter, but looking at your mappings, it looks like you have it looking for X+Up and X+Down instead of Y+Up and Y+Down.</p></blockquote><p></p>
[QUOTE="mcaboosec, post: 7277953, member: 215647"] Alright, let's see what's going on. Your first mapping is correct, but the second mapping is looking for Up+R to press up. It should be [code]ldr r4, =0x80 ldr r5, =0x200[/code] I found a bug while troubleshooting some other mappings which resulted in the c-pad being moved down-left any time a button was held. Have you downloaded the new codebase from GitHub? I've thought about adding this, but I just don't know how it would be possible. I would probably have to allocate some memory to keep track of button hold times, but I'm not sure if it could be done. The order in which the buttons are pressed shouldn't matter, but looking at your mappings, it looks like you have it looking for X+Up and X+Down instead of Y+Up and Y+Down. [/QUOTE]
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