Rokid AR Lite spatial computing suite unveiled

rokid ar suite.jpg

Rokid, the company behind augmented reality (AR) products such as the Rokid Max AR glasses and Rokid Station, has unveiled a new product: the Rokid AR Lite spatial computing suite. This kit, which includes the Rokid Max 2 glasses and the Rokid Station 2 host unit, enables users to experience spatial computing features such as:
  • Multiscreen Mode enables multi-task collaborative processing and super-large screen displays, allowing for screen sizes up to an equivalent of a 300-inch screen from 6 meters away.
  • Motion Mode offers superior picture stabilization for travel scenarios, reducing motion-induced dizziness for comfortable use in vehicles.
  • Spatial Screen Casting extends multi-platform content display capabilities, enabling fast wireless screen casting for an ultra-wide 32:9 display experience.
  • Enhanced Cloud and Bluetooth Connectivity through the YodaOS-Master system supports NAS and cloud drives with 100GB of free storage and instant pairing with foldable wireless keyboards, merging desktop PC efficiency with AR portability.
rokid use.jpg

The Rokid Station 2, which serves as a compute unit, is based on the company's YodaOS-Master operating system, packs a 5000mAh battery and features dual Type-C ports with18W fast charging support. The second component of this suite is the Rokid Max 2 glasses and packs the following features:
  • Intelligent Interpupillary Distance Adjustment: Unlike passive systems, the Rokid Max 2 introduces an active, user-initiated adjustment mechanism for interpupillary distance (IPD). This feature is accessible through a quick-access menu within the system settings, allowing users to fine-tune the field of view via software for optimal visual clarity and comfort.
  • Non-Destructive Diopter Adjustment: Catering to the needs of the nearsighted population, the Rokid Max 2 offers a seamless diopter adjustment capability. This feature ensures that users can achieve clear visuals without the need for additional prescription lenses, supporting a diopter range from 0.00D to -6.00D.
  • Ultra-Light Air Nose Pads: The design incorporates ultra-light air nose pads, which reduce pressure on the nose bridge by 30%. This innovation not only enhances comfort during extended wear but also addresses the common issue of discomfort associated with traditional AR glasses.
  • Bendable and Soft Ergonomic Temples: The Rokid Max 2 glasses feature soft, flexible temple arms designed to conform to the user's ear contours. This design choice ensures a snug and comfortable fit, eliminating the discomfort often caused by rigid temple arms.



While there is no release date for the Rokid Lite AR suite, the company will be launching a Kickstarter campaign for the product. Caution is advised for any crowdfunding campaigns but Rokid has a decent track record in shipping and supporting its products. Given the recent popularity of AR glasses as gaming companions to extend displays, it will be interesting to see how the Rokid Lite AR suite fares in this regard.

:arrow: SOURCE: GBAtemp Inbox
 

Bladexdsl

fanboys triggered 9k+
Member
Joined
Nov 17, 2008
Messages
21,300
Trophies
2
Location
Queensland
XP
12,554
Country
Australia
you still have to use a controller/remote though that's not AR. cmon boys where are those screens that float in front of you that you can interact with your hands that i've seen in many movies?
 
  • Like
Reactions: moneychild

fvig2001

Well-Known Member
Member
Joined
Aug 21, 2006
Messages
946
Trophies
1
XP
2,988
Country
Philippines
I love how they still call it AR when it's still not AR. As usual, it's going to be hyped up and not deliver much like their glasses.

Their current apps still suck, so you know it's still going to be shit.

@Bladexdsl
They really went with we actually have an AR product but it's only for rich people bish. Y'all have to contact us and we'll give you the price for the Pro one.
 
  • Like
Reactions: Bladexdsl

drazenm

Well-Known Member
Member
Joined
Dec 20, 2008
Messages
156
Trophies
1
XP
1,835
Country
United States
It looks seriously disturbing. Mobile phones completely destroyed human interaction and communication, that's why no one has patience any more to talk and resolve anything with anyone in person and young people are so dumbed down that they're incapable of simplest human interaction, just start twitching, glitching:/

Looks like all this push for being constantly now plugged in and online and multiple screens at once is the final nail in the coffin. We've come too soon to this...
 
  • Like
Reactions: Bladexdsl

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • BakerMan @ BakerMan:
    cuz i got high, cuz i got high, cuz i got high
    +1
  • BigOnYa @ BigOnYa:
    Ban, ban, ban
    +1
  • NinStar @ NinStar:
    super monkey ball
  • HiradeGirl @ HiradeGirl:
    How's everyone doing?
  • HiradeGirl @ HiradeGirl:
    Would you recommend a Meta Quest 2 as first low budget headset?
  • SylverReZ @ SylverReZ:
    @BigOnYa, Maybe he doesn't know how to type words for shit.
  • SylverReZ @ SylverReZ:
    GBAtemp should be legally obligated to ban them, as its against the law to collect information from users under 13 because of COPPA. :tpi:
  • SylverReZ @ SylverReZ:
    @NinStar, Super Monkey Ball: Banana Blitz
  • SylverReZ @ SylverReZ:
    @HiradeGirl, Why not get an Oculus?
  • Psionic Roshambo @ Psionic Roshambo:
    VR is like 3D TVs in my opinion it's cool and all but it doesn't have enough great content.
    +1
  • SylverReZ @ SylverReZ:
    @Psionic Roshambo, Porn exists, Psi.
  • SylverReZ @ SylverReZ:
    I'm sure you'll live with it.
  • Veho @ Veho:
    VR had the chance to integrate with existing games and tech but VR companies said "NO, I WANT MY SHIT TO BE STANDALONE AND MY GAMES EXCLUSIVE TO FACEBOOK"
    +1
  • Veho @ Veho:
    Back when Oculus Rift was still starting out and being demoed around, they modded existing games to use it as a 360° immersive screen thing and that was AMAZING.
    +1
  • K3Nv2 @ K3Nv2:
    The tech isn't there for affordable power enough VR headsets at a good market value yet sadly, oculus had a good idea but didn't have enough funds for marketing iirc
  • Veho @ Veho:
    But now it's "can I use my VR set with my racing games, that would be neat?" "ONLY IF YOU USE OUR DILDOSTICK CONTROLLERS AND RUN THE GAME ON OUR ANDROID-UNDERPOWERED BRICK"
    +1
  • Veho @ Veho:
    The tech to have quality VR goggles at an affordable price is here, but every set has to have 4 additional controllers and be standalone.
  • K3Nv2 @ K3Nv2:
    These are the same type of gamers that spend $2,000 on a GPU when a $600 GPU gives nearly the same outcome which is what the market looks at for them to do spend more on unneeded bs
  • K3Nv2 @ K3Nv2:
    If we're talking AAA titles a vr headset would be priced at nearly the same cost as a midrange gaming pc maybe even double
  • K3Nv2 @ K3Nv2:
    https://www.walmart.com/ip/3439939603 this is cool a portable blackstone
  • Veho @ Veho:
    The investment group?
    Veho @ Veho: The investment group?