Let me aimlessly complain about ¡OSU!

OSU, A weeaboo Nippon rhythm game created by a Australian white guy

is shit. And let me explain why.

OSU is, if not the worst game I have ever played, it's certainly the worst rhythm game I have played. I am a huge fan of music. I absolutely love music. I consume so many types of music. I've also played many rhythm games. Let me just put this out here, my favorite games are Audiosurf. Audiosurf is amazing and I have put hundreds of hours in the first game. Not so much in the second game, but I plan to play it much more. Audiosurf makes it fun just to put in a song and go. I can make a whole other blog post about this. Let me also put this out here. My favorite genre of music is Rock. As I see it, that is the catagory most neglected by the OSU community. Let me show you

Ween (Alt Rock Group, Still Doing Music) - Est. 426 Songs - Only 2 Beatmaps (NO Qualified Beatmaps)

Electric Light Orchestra - (Rock Group 70s-Now) - Est. Over 700 Songs - 4 Beatmaps (NO Qualified Beatmaps)

Leonard Cohen (60s Gospel/Blues Singer) - Est. 300 Songs - NO Beatmaps

Frank Zappa (70s Musician) - Est. Over 2,000 Songs - NO Beatmaps

The Alan Parsons Project (70s Prog Rock Group) - Est. Over 300 Songs - No Beatmaps

Hell, let's take a more known person. A LEGEND in the music industry. One of the best selling musicians ever. Johnny Cash. With Over 2,000 Songs, he's gotta have SOME beatmaps right?

3

He has all of 3 beatmaps.

I know, OSU weebs are going to come and say "ohhh but it's all made by the community why don't you contribute and make the beatmaps"

And they are right. It's all via the community. Why DON'T I make the ones I want?

3 things.

Beatmap making absolutely sucks.
My Beatmap doesn't mean anything if it doesn't get qualified.
I play rhythm games to relax, and not press out beatmaps like a machine.

Maybe the community is just full of children, or people that just really like their anime picture adderall induced 500000BPM Electronic seizure music.

Or maybe, OSU just isn't for me. I don't even play that well. I'll stick to my procedural generated rhythm games.
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Comments

I agree, I rarely find beatmaps to some of my favourite artists as of late, it's always Anime OP's, OSTs and songs along those lines. It's pretty irritating so I hardly play it. Rhythm games aren't necessarily my favourite genre either so it doesn't matter so much to me, tbh.
 
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I tried playing that game before and i was just like "Can't i play StepMania instead?" I grew up with StepMania, its been on all the PC's i owned. Heck there's even a time back
when i was in school where i put it on the network drives and everyone was playing the game in my school! So i had tons of scores to beat when i was playing!
 
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Resuming OSU: A game where you can basically play anime nightcores done in movie maker within 2 minutes in a beatmap format.
 
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calling all osu players weebs isn't too fair. I've seen a lot of people online who state they love osu but hate anime.
the absence (or rather, low number) of non-anime/Japanese beatmaps is true, and I'm pretty sad about it, but from what I've seen online, anime YTPMVs for example are of much higher quality, and there are a lot more of them than others. I guess weebs are just more creative than others.
oh, and just a quick thing that applies to every game, show, etc.: don't blame the product for the fanbase.
 
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F
Not catching your bait. If you don't see those shitty songs there then map it rather than bitch about it here.
 
V
@Felek666 t. somebody who didn't even try to read past the 2nd line

"Shitty Songs" is a huge generalization. Almost 10K songs, but they are all shit?

I answered what you said, before you even said it. Infatuation can be a terrible thing. Try going outside, discover new things.
 
F
I can't fly, it's useless to go outside
 
Heh, I'd agree with osu being shit, but for completely different reasons. The way ranking works is pretty garbage, with it being near impossible to get a leaderboard on your shit unless you personally know people in charge of picking maps. The pp system is a mess, especially for other game modes and the game forces your rank into every aspect. It's really hard to just enjoy playing stuff for fun when it shows big red numbers about how much your score sucked and how much your rank went down after every song. The HP system for standard is really obnoxious, with a few misses potentially instakilling you depending on where they happen or it being almost effortless to clear stuff, making playing for clears mostly unsatisfying. The combo-based scoring means that anything that's not a full combo automatically becomes nearly worthless. Having the ability to ruin a song (doubletime) for extra points in a rhythm game is a piece of garbage. The automatically opened ingame chat is a cesspool of stupidity and weebs. The other game modes are largely neglected by the devs and have a ton of issues of their own:

I'm probably forgetting some things, but yeah.
 
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Ah GBAtemp, never change.

Also, the stuff about nightcore's pretty outdated. It's been several years since Nightcore's actually been a popular genre to map. And Audiosurf's probably not the best example of a Rhythm game that's better, considering its dodgy track analysis and even dodgier sequel. Beat Hazard and Aaero are pretty solid contenders.
 
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I would argue that there's still a good number of beatmaps that aren't anime-related, there are plenty of other ones based on viral music videos, pop music, techno and electronica.

But you have to understand a few things. Where does Osu get it's audience from? It's a free and open source re-implementation of "Osu! Tatakae! Ouendan", "Osu! Tatakae! Ouendan 2", and their USA counterpart "Elite Beat Agents." The community basically started as people who had played these games on the DS and wanted more. Considering two of those original games are in Japanese, and all 3 are drawn in anime style and are popular among anime fans, it's no wonder why most members of the community are anime fans.

Also, while most "electronic" music is made with sequencers and have BPMs that match perfectly with the music, humans, even professionals, are not perfect and cannot achieve this. I'm not saying it's impossible to make a good beatmap with rock music, but it's harder in general naturally just because of the way the music is made. Any BPM you get from a rock song is an approximation and when making a beatmap you will constantly have to adjust it because humans can't play at a perfect BPM the way a computer can. Your "lack of rock music" argument can almost equally be applied to StepMania, DDR, Pump-it-up, and other Bemani-style games, which is a much bigger and older community.

If you're not going to take the time to make the beatmaps yourself, don't complain just because nobody else in the community decided to either. These things take, as you said, a lot of time and effort to make. Yes, AudioSurf can just take any song and instantly create a level based on it, but you can easily tell how much extra effort goes into the Osu beatmaps. Many have accompanying video, some add graphics and other extras that go with the song, you can just tell that a lot more work has been put into them than just throwing a song at an autogenerator.

Most of these games are predisposed to some form of electronic music, if you like rock music so much why don't you just stick with Rockband, Guitar Hero, Frets on Fire, or Rocksmith?
 
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Rythm games are one of my favouirte. I enjoy with japanese rythm, from few reasons. I just like japanese tunes, they are catchy, I very like j-rock bands, japanese language is sylabic, it's more rythm precise. I very enjoyed to play with games like Rythm de Cooking, or Kira Kira Pop Princess. lol. But thanks to know about that "western" stuff, I hope I'll check it out sooner or later.
 
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B
I take it one of Ween's 4 BeatMaps is Ocean Man? Heh.

Anyways, while I haven't played osu! myself, the demographic does seem a bit shifted. Ah, well.
 
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A weeb focused rhythm game primarily only has weeb songs.
Man, colour me shocked!
Doesn't make it bad. In fact, if it was bad you wouldn't find the lack of rock songs so offensive. Derp.

Given the beatmaps are made by the community, it's not exactly difficult to understand why western music tends to take a back seat. A majority of beatmap designers seem to just go along with the latest songs in anime. Not many do older songs.

Audiosurf is a hilarious game to bring up. It's not a rhythm game. It's just a game that vaguely uses a song as a baseline for a randomly generated level. Of all the games that use your own music to do things, you picked probably the worst. Symphony, Beat Hazard and Melody's Escape are all miles better, but still crap compared to hand crafted beatmaps like Osu has.
 
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