Why I Don't Like BotW Combat

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I just find it slow, awkward, and just nasty to use; previous games had far faster and more refined combat systems. Sure, this is with a Rusty Broadsword (not any lategame weapon), but if combat feels downright awful at the very beginning, where's the incentive to go farther?
Sword swings are way to wide and sluggish to feel good, and it takes way too long to kill a single Bokoblin, not to mention the stupid fragility ("badly damaged") that robs you of your weapon after a few measly hits. Oh, and spin attacks aren't fluid; they have to be charged, and they use up the idiotic limited stamina.

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Meanwhile, Twilight Princess craps all over BotW's combat - even with the starting Wooden Sword (which is given to the children rather quickly, and replaced with the Ordon Sword not long after), fighting Bokoblins is fast, fluid, and comfortable. Spin attacks can be comfortably used without needing to charge, and basic sword swings are much tighter and faster - not to mention the complete absence of weapon fragility.

Oh, and Twilight Princess just looks far nicer than BotW (and Pokemon Legends) ever could; the former game has a superior art style, and does not take place in an empty, barren wasteland.
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I miss the art style from Twilight Princess... The game was dark and gritty... Something I've never seen in a Zelda game before. It really made me fall in love with 3D Zelda games, until the sequel "Link's Muddy Easter Adventure" came shortly after it. **vomits all over Skyward Sword and it's butt-ugly smeared pastel graphics**
 
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@64bitmodels Games haven't gotten worse. We have just gotten more picky. As a kid everything was new and exciting, especially when the N64/PSX/DC came out, it was mind blowing. These days it's all been there done that and nothing feels exciting the same way it did back then.
 
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Also, people's expectations are einsanely high, but in reality, I'd be fine if game consoles and developers would just optimize their games for a solid 4K@60.
 
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@Jayro too bad it's an artstyle that has aged INCREDIBLY badly over the years, as the gamecube hardware limitations started to show its age.
@The Real Jdbye
You're objectively wrong- the quality of games HAS dropped over the past 10 years. IMMENSELY.
I could list the massive laundry list of problems gaming has right now, and it'd probably be the longest post on GBAtemp.
BOTW being trash is a result of that game embracing all of the industry's traits and fads that have gone by this decade.
 
think about this, if me, a 15 year old, can easily revisit a game that came out 4 years before i was born, but has no interest in a game that came out this year, don't you think that says something about the game industry?
 
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@64bitmodels I'm not saying new games are perfect. I'm saying old games aren't perfect either. Rosy tinted nostalgia goggles and all that.
 
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people have nostalgia for experiences that are good
:P
in 10, 20 years from now, are you going to be able to look back on games like BOTW and remember them for being good games?
or are you just going to forget they even existed?
nostalgia exists because the experiences that people associated with those memories are godtier, to the point they still stick in their mind to this day. It's why people have nostalgia for the 2000s and 90s.
 
I liked all of them except Ocarina of Time and Majora's Mask. They are very annoying. I finished them a looooong time ago through N64, thought. Those two games are the worst games of all.
 
Then again I was always mostly into Nintendo games and didn't care much about anything else and that's still true today (with some exceptions)
Mario Party has gone downhill (sadly) but Zelda and Mario mainline series have mostly stayed the same. BotW is so different from any other game in the Zelda series though that I can understand why people don't like it, I could make a long list of everything I don't like about it but somehow, I just can't help but love it because it did some things so right. I hope BotW 2 is gonna be a blend of new and old though because I miss certain aspects of Zelda. Like, the lackluster dungeons. No unique items like slingshot, megaton hammer, you know, the kind of stuff you get as a reward for completing a dungeon. General lack of story. BotW 2 has the chance to improve on what BotW lacked and become the best Zelda game to date but knowing Nintendo, they're not going to improve on much, just make a carbon copy with a new story and some new places to visit (maybe)
 
All that being said, BotW is the exception rather than the norm, I don't think this style of Zelda is gonna become the norm from now on. It just happened that we didn't get a new Zelda in so long so when we finally got that, some people were unhappy, and I understand. It's not your usual Zelda game.
 
i honestly dont even know where to stand here, because i can go back and play lttp or majora or some crusty ass vanilla deus ex, and still go and enjoy botw or something like immortals
do i just have nostalgia for someone elses childhood?
 
The game industry is shit these days. Bunch of lazy-ass devs that just put out crapware that they'll *hopefully* fix with patches after launch.
 
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@Jayro i dont think much has changed. just look at the wii or ps2 library and you'll see plenty of the same dog ass crap
 
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