Check out the audiovisual rips I've helped with so far

Since near the end of this September, I've been helping the Spriters Resource website with rips of some Nintendo Switch games (not game dumps themselves), mainly those running on top of the Unity or Unreal engines, and either published by Nintendo or having Nintendo copyright (if published by a 3rd party)
Though my progress is slow, I've done 100% of the rips for Fire Emblem Engage and Advance Wars 1+2: Re-Boot Camp, and 99.9% of the rips for Pikmin 4. As of this post, I'm not fully done with any of these games, and even when I finish any of these games in several months, I still have 3D models and sound effects to deal with, and working by myself makes my work take longer. I'm persistent, but this does mean that I take longer in getting everything submitted.

Everything of the raw files (excluding some 3D models due to limited 15 GB of Google Drive storage) I uploaded so far is at: https://drive.google.com/drive/folders/17wQuea4RDFMI7JXkWGi4_UELAHLq_M8n?usp=sharing
Also includes a precompiled fork of AssetStudio (for Unity games) that can deswizzle Nintendo Switch textures.
For ripping Unreal Engine games, the latest release linked from https://github.com/gildor2/UEViewer
My profile detailing everything that I have uploaded and has been approved by site staff: https://www.spriters-resource.com/submitter/Worldblender/

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I'm working on four games at once now, having started on the Super Mario RPG remake since the second half of November. My rips for that game seem to pretty popular, so I'm sure to continue working there.
 

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